Game Spotlight: Junior Achievement's RoboSellers

Today we're highlighting RoboSellers, an economics and entrepreneurship learning game that teaches players about the role of money in everyday life...

Please reload

February 20, 2019

Virtual and augmented reality are poised to radically transform learning and training as we know it. We think so. Others agree. And the research backs us up. But what’s more, according to a newly-released report... Virtual and augmented reality are p...

February 13, 2019

There’s a lot to love about game-based learning – so much, in fact, that we’re spending the annual holiday of fondness and affection celebrating some of our favorite aspects of the medium!

February 11, 2019

With hundreds of sessions, events, and workshops to choose from, it’s easy to become overwhelmed when mapping out your SXSW EDU experience...

February 6, 2019

Game-based exercise education, Esports, and Nintendo in the classroom – our team highlights the biggest educational, serious, and AR/VR games for learning stories of the month!

February 4, 2019

Discovery is the first phase of any project and involves us working closely alongside you and your team to define the goals and objectives of your game. During this phase, we will do much of the big thinking on your project including refining the lea...

January 30, 2019

Assistive technology is a vital, yet under-discussed segment of the educational technology landscape. There are a host of ways that assistive technology can allow the disabled to participate in technology-driven pedagogies - and game-based learning i...

January 23, 2019

Seeking out and identifying great ELA learning games can be a challenging prospect. Unlike math and science games when lend themselves in more obvious ways to game-based representation...

December 17, 2018

Our team could talk all day about the many benefits of game-based learning in K12 classrooms. From helping players develop key 21st century skills, to promoting social and emotional learning (SEL) outcomes...

December 12, 2018

According to a report from The World Economic Forum, 65 percent of students entering grade school today will someday end up performing jobs that don’t even exist yet...

December 10, 2018

Publications International is back with an all-new version of their popular Virtual Reality Explorations book set – bundled with six VR apps developed by Filament Games!

Please reload

we create playful experiences that improve people's lives



(866) 663-9288