Game Spotlight: Junior Achievement's RoboSellers

Today we're highlighting RoboSellers, an economics and entrepreneurship learning game that teaches players about the role of money in everyday life...

Please reload

November 5, 2018

To commemorate the recent launch of Learn to Code Kit, we sat down with Publications International’s Caroline Delbert to discuss the inspiration behind the project as well as her experiences working on a collaborative project with a game development...

October 17, 2018

Intel’s Tech Learning Lab multi-city tour launches today, bringing cutting-edge immersive technologies and experiences to students and educators across the country – including our in-development STEM and robotics VR game RoboEngineers...

October 8, 2018

To celebrate the recent launch of iCivics’ newly-upgraded Immigration Nation, we sat down with Colin Skinner, Game Designer at Filament Games and lead designer on the project, for a behind-the-screens look...

August 28, 2018

Developed in partnership with Oculus, Breaking Boundaries is an interactive VR celebration of some of history’s most influential women in STEM. Designed and available exclusively for the Oculus Go and Gear VR...

April 4, 2018

Today we’re interviewing Jennifer Barney, Vice President of Acquisitions & Project Management at Publications International, Filament’s partner on the recently released VR Explorations...

January 29, 2018

We recently sat down with Breathe For Change founders Dr. Ilana Nankin and Michael Fenchel to learn more about the Breathe For Change story, as well as their work on social-emotional learning and facilitation for educators...

January 24, 2018

To celebrate the recent launch of the AppClinic series, we sat down with Matt Haselton, Game Designer at Filament Games and lead designer on Saving Lives!, AppClinic’s marquee CPR/AED learning game...

January 15, 2018

For the launch of the newly minted AppClinic series of digital apps and games, today we’re interviewing Dr. Eric B. Bauman, lead at AppClinic, to learn about his work on the collection and his view of the intersection of game-based learning with heal...

October 25, 2017

We recently connected with Adam Blumenthal, a veteran of the virtual reality space, to discuss the history and future of Virtual Reality. As Brown University’s Virtual Reality Artist-in-Residence and Virtual Reality Professor of Practice, Adam provid...

October 9, 2017

This month, ESA asked Dan White, CEO of Filament Games in Madison, Wisconsin, about his experiences in the video game industry, the types of games and technologies the studio focuses on, and the role that video games will play in the future of educat...

Please reload

we create playful experiences that improve people's lives

FILAMENT GAMES

316 W WASHINGTON AVE SUITE 1000
MADISON, WI 53703

(866) 663-9288