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Classroom Games to Teach Social and Emotional Learning (SEL) Skills in 2025

Schools are placing a stronger emphasis on social and emotional learning as they help students manage stress, build empathy, and collaborate effectively. Research continues to show that SEL skills – self-awareness, self-management, social awareness, relationship skills, and responsible decision-making – are linked to improved academic outcomes and healthier classroom climates. Yet traditional SEL lessons can feel abstract. Interactive games turn those principles into concrete experiences, giving students a space to practice emotional regulation, communication, and empathy while staying engaged. Unlike worksheets or scripted role-plays, games create living systems where choices have consequences. Players can experiment with cooperation, problem-solving, and conflict resolution in a safe setting and see the impact of their decisions. The titles below combine strong narrative design with classroom-ready features, offering educators a practical way to integrate SEL objectives into daily instruction.

Social Cipher: Ava

Made by our friend at Social Cipher, Ava is an episodic adventure game designed with input from neurodivergent youth to help players navigate complex social situations. Students guide Ava through storylines that involve building friendships, resolving misunderstandings, and advocating for themselves. Gameplay encourages perspective-taking and highlights multiple ways to handle conflict. Teachers can pair each episode with reflection prompts or journaling activities to connect in-game experiences to real-world social dynamics.

iThrive Sim

iThrive Sim offers live, facilitator-guided simulations where middle and high school students adopt roles such as civic leaders or emergency responders. Scenarios present time-sensitive challenges that require negotiation, empathy, and collective decision-making. Because the simulation adapts to player choices, students experience the tension of balancing individual needs with group outcomes. Educators often use built-in debrief guides to help students analyze how their communication and emotional responses affected results.

Peekapak: myPeekaville

myPeekaville blends a story-driven virtual world with CASEL-aligned lessons for elementary grades. Students complete quests that require cooperation, emotional regulation, and positive communication. Each mission reinforces key competencies such as identifying feelings and resolving peer conflicts. Teachers can draw from a library of extension activities to reinforce skills during circle time or literacy blocks, making SEL instruction seamless across subjects.

SuperBetter

SuperBetter gamifies resilience and emotional regulation by framing everyday goals as “quests.” Players track small “power-ups,” identify obstacles, and receive feedback on their progress toward personal objectives. The system encourages self-reflection and persistence, and peer support features can be adapted for classroom groups. Studies show that SuperBetter users report improvements in optimism and stress management, making it a strong choice for advisory periods or wellness programs.

Integrating SEL games into the school day gives students repeated opportunities to practice empathy, communication, and self-control in ways that lectures simply cannot match. Teachers can introduce these titles in advisory sessions, small-group rotations, or project-based learning units, using post-game discussions to link experiences to real-life challenges. With thoughtful facilitation, these games help students build habits that foster healthier relationships and more supportive learning communities – skills they will carry well beyond the classroom. Looking to add SEL content to your games portfolio? Let’s talk.

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