Filament Games Blog

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Gaming Accessibility in 2024

As of 2023, 26% of Americans contend with some form of disability, and technological advancements have become instrumental in facilitating fuller lives for everyone. We believe that playful experiences improve people’s lives, so naturally, everyone should have the opportunity to experience gaming! As we step into a new year, let’s cover some recent and exciting…

What Does Unity’s New Runtime Fee Mean For My Project

Update Sept 22 @ 3:15 PM: Unity has significantly revamped their policy. This article has been updated to reflect the changes which have been announced here and documented here. Update Sept 13 @ 10:30 AM: Unity has publicly announced that every access of the game on the website will count as an install. Since this…

Risk Mitigation in Educational Game Development

Risk mitigation is a crucial aspect of any project development, ensuring that potential challenges and delays are proactively addressed to achieve successful outcomes. At Filament Games, we understand the significance of risk management in the software development process and take a comprehensive approach to identify, analyze, and mitigate risks at every stage of our projects. …

The Importance of User Feedback in Educational Game Development

User feedback is a fundamental aspect of game design! It provides invaluable insights into the player experience and gameplay mechanics, and in the case of educational games, it also gives game designers information about a game’s learning effectiveness. As an educational game studio dedicated to creating high-quality learning experiences, we know firsthand that by incorporating…

How Universities are Advancing Game-based Learning Research (Part 2)

Universities are leading the way in researching and advancing new approaches to education, like game-based learning! As industry-leading educational game developers, we are honored to be a part of all sorts of game-based learning projects going on at universities across the US.  Together with universities, we are finding creative ways to incorporate game-based learning into…

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