Filament Games Blog

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Flow, Learning, and Motivation in The Legend of Zelda: Breath of the Wild

Greetings Filamentarians! We’re excited to share something special with you today. In this blog, guest author, Ed.M. and Harvard graduate Dave Kim investigates “Breath of the Wild” and its impact on gaming culture. Read on to explore this popular commercial game’s unique approach to competence, autonomy, and relatedness through the lens of Self-Determination Theory, game-based…

Color Blindness Accessibility in Video Games

As an educational game developer, our games must be inclusive and enjoyable for players with diverse needs. In this insightful interview, we delve into Filament’s recent steps toward colorblind accessibility. Featuring Shawn Baxter, UI/UX Designer, and Kylie Gilde, Gameplay Engineer, this interview sheds light on their collaborative efforts to integrate customizable colorblind settings into Filament’s…

Gaming Accessibility in 2024

As of 2023, 26% of Americans contend with some form of disability, and technological advancements have become instrumental in facilitating fuller lives for everyone. We believe that playful experiences improve people’s lives, so naturally, everyone should have the opportunity to experience gaming! As we step into a new year, let’s cover some recent and exciting…

The Importance of User Feedback in Educational Game Development

User feedback is a fundamental aspect of game design! It provides invaluable insights into the player experience and gameplay mechanics, and in the case of educational games, it also gives game designers information about a game’s learning effectiveness. As an educational game studio dedicated to creating high-quality learning experiences, we know firsthand that by incorporating…

Soar Behind-the-Scenes with a 3D Artist

Filament is making moves in the third dimension! We’ve come a long way from our origins as a 2D studio, and thanks to our growing in-house team of modelers and animators, we’ve been taking on our most ambitious 3D projects yet. Recently, for a game that we developed with Blue Note Therapeutics, we were tasked…

Filament Games Podcast | Season 4 Episode 7: Catching Up with Our Friends at iCivics

The next episode of your favorite game-based learning podcast is here! In this episode, Filament Games Podcast hosts Brandon and Dan have a conversation with Carrie Ray-Hill, the Senior Director of Digital Learning at iCivics. If you’ve been keeping up with Filament since the beginning, you’ll know our work and friendship with the folks at…

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