Welcome to Episode 13!
In FGP 13 our biggest fan, Dan White, joins us in the studio and shares his love of flanking games. We also discuss why we make learning games, how to make terrible things that are still good, and what it’s like to make games that improve people’s lives.
Filament Games CEO Dan White wants learning to be associated with meaning and inspiration rather than accountability and drudgery. Accordingly, he believes that learning should be highly interactive, and that game-based learning, like project- and inquiry-based learning, is a “best practice” in the field of education. An alumnus of Cornell University and the University of Wisconsin-Madison, Dan has two primary passions: making outstanding learning games and building sustainable businesses.