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Filament Games Podcast | Season 8 Episode 2 – SXSW Interview with Jodi Asbell-Clarke

Our SXSW EDU interview series continues with a very special guest: Jodi Asbell-Clarke, a Filament Luminary and the Director and Co-Founder of the Educational Gaming Environments group (EdGE) at TERC. In this episode, CPO Jennifer Javornik talks with Jodi about her career journey and the immense potential of game-based learning in STEM education. via Tenor…

Resource Roundup: Game-based Learning and STEM

If you can believe it, yet another month has passed us by! Our focus this July has been the intersection of game-based learning and STEM education. Technological literacy and scientific understanding are vital for today’s students, so taking innovative approaches to STEM education is more important than ever. Luckily, game-based learning is a highly effective…

How Video Games Build Resilience

You’ve probably heard the age-old warning that video games rot your brain. But what if we told you that gaming could actually help you build mental fortitude and resilience? As an educational game studio, we’ve known for a long time that well-designed games can be powerful learning tools, and research backs up what we’ve observed…

Filament Games Podcast | Season 8 Episode 3 – SXSW Interview with Jamie Sterling

We have another exciting installment of the Filament Games Podcast for you! A part of our 2024 SXSW EDU interview series, this episode features Jamie Sterling, VP of Product, Research & Development at Carnegie Learning. Our Chief Partnerships Officer, Jennifer Javornik, sits down with Jamie to explore the cutting edge of K-12 education and the…

Research Roundup: Game-based Learning and Social-Emotional Learning

Game-based learning and social-emotional learning are the perfect pair! As more and more research emerges on the benefits of both, it’s becoming increasingly clear that combining these two approaches can lead to incredible outcomes for learners of all ages. In this research roundup, we’re exploring the latest studies on the intersection of game-based learning and…

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