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Top EdTech Takeaways from ISTE 2018

Dubbed “the epicenter of EdTech,” the annual ISTE conference is a celebration of the world’s most cutting-edge organizations, research, and innovations operating at the fascinating intersection of education and technology. Featuring more than 16,000 attendees, 1,000 sessions, and 600 expo exhibitors spread across 3 days, this year’s show was a massive success (no pun intended). With…

Filament Games | Educational Game Developer

Visit Filament Games at ISTE 2018!

The summer heat has finally arrived, which can only mean one thing: it’s ISTE season! ☀️ This year, we’re amplifying our presence with three unique opportunities to connect and check out our games. In Filament Games’ own Booth #1734, we’ll be offering visitors a chance to be among the first to try an early, in-development version…

Filament Games | Educational Game Developer

5 Great Games That Teach Computer Science

We’ve previously written about some of the many ways you can teach yourself to code for free – but are there game-based learning solutions for those who seek a more playful programming learning experience? Whether you’re future-focused parent wishing to expose your child to the basics of programming or a computer science teacher attempting to level…

Filament Games | Educational Game Developer

Organizing Engaging Events for Young People

I’ve recently had the privilege of participating in a number of game-based learning events for youth in the Madison area, namely through Spring Harbor Middle School and the Madison Urban League’s Spring Break Gaming and Coding Day at the Madison Central Public Library. Both events were aimed primarily at middle schoolers, with the library event inclusive…

Filament Games | Educational Game Developer

Print Publishing in the Digital Age: An Interview with Jennifer Barney

Today we’re interviewing Jennifer Barney, Vice President of Acquisitions & Project Management at Publications International, Filament’s partner on the recently released VR Explorations. Jennifer is a seasoned publishing industry expert, and sat down with us to share her take on the past, present, and future of print publishing in the digital age. Tell us about…

Filament Games | Educational Game Developer

Research Roundup: Game-Based Language Learning

Language immersion programs, Rosetta Stone, face-to-face classroom instruction, and more – all tried and true methods of acquiring the skills necessary to speak a new language. But what happens when game-based learning enters the fray? A number of recent studies have attempted to determine the efficacy of digital game-based language learning programs, providing evidence that…

Filament Games | Educational Game Developer

How AI Supports Teachers

Citing Pearson’s 2016 report Intelligence Unleashed: An Argument for AI in Education, our blog recently highlighted a few ways in which artificial intelligence tools can greatly enhance collaborative learning. Today, we’re here to discuss another application of artificial intelligence in education: how AI supports teachers. According to a 2015 report from the Center for American…

Filament Games | Educational Game Developer

Video Game Side Effects

A 2015 report from the Entertainment Software Association states that more than 150 million Americans have been affected by video games, with 4 in 5 households receiving regular exposure. As this global epidemic continues to spread, one question remains at the forefront of everyone’s minds – what are the true side effects of repeated exposure…

Filament Games | Educational Game Developer
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