< Back to Blog brandon korth February 13, 2019 // Filament Staff Brandon works across all disciplines to create intuitive interfaces and experiences. From day to day you may find him designing wireframes, creating polished game art, documenting new feature behaviors, or animating bubbly characters.
edtechgamebasedlearninghigheredk12staffinsights Esports EDU: Competitive Gaming in the K-12 Classroom The growing prevalence of competitive gaming in K-12 contexts is deserving of more mainstream attention – today’s blog is all about esports in education!
adultlearninggamebasedlearningresearchstaffinsights Yes, You Are a Gamer Sometimes video games get a bad rap. As a form of media, they’re often considered unserious, or childish, or any number of other negative descriptors implying that time spent on a video game is time better spent elsewhere. There is a stigma applied to games that is somehow more pointed and dismissive than the hesitations…
gamedevstaffinsights QA, Games, and AI Welcome back to our series on AI and its impact on game development at Filament! In previous installments, we’ve explored how AI is changing (or not changing) various aspects of our process, from design to A/V to production. Today, we’re investigating the relationship between quality assurance and AI. Luckily, we recently sat down with Brian…