< Back to Blog brandon korth February 13, 2019 // Filament Staff Brandon works across all disciplines to create intuitive interfaces and experiences. From day to day you may find him designing wireframes, creating polished game art, documenting new feature behaviors, or animating bubbly characters.
gamedevhiringhowtostaffinsights Work With Filament Games: How to Get Hired Series Roundup Filament Games wouldn’t be what it is today without our team! We’re an eclectic group of professionals with a passion for learning. We strive to improve constantly, be playful, and make space for life. We also believe that when we succeed, we succeed together. These are not just our core values – these beliefs make…
edtechgamebasedlearninggamedesigngamedevinterviewk12museumsstaffinsights Game Spotlight: Rainbow Agents (UW-Madison) To celebrate the launch of Rainbow Agents at the New York Hall of Science and the Lawrence Hall of Science, we sat down with Game Designer Quinn Crossley for an in-depth look at the making of Filament’s first-ever museum game. Check out their thoughts below! ⤵ Quinn – kick us off by telling us a…
edtechgamebasedlearningk12staffinsights The Educational Games of Our Youth Ah, sweet memories! via Giphy Previously, we’ve covered some shiny new educational games and gaming organizations that help build 21st century (future-facing) skills. From content creation to project-based learning, video games teach skills that are useful for a wide variety of careers. To further investigate how video games help us all grow, we asked our…