< Back to Blog brandon korth February 13, 2019 // Filament Staff Brandon works across all disciplines to create intuitive interfaces and experiences. From day to day you may find him designing wireframes, creating polished game art, documenting new feature behaviors, or animating bubbly characters.
gamebasedlearninggamedevrobocostaffinsights Filament Games Podcast | Season 4 Episode 3: RoboCo Launch Party with Dan White Welcome back to the Filament Games Podcast! Today, we released a very special episode. To commemorate the November 3rd launch of RoboCo for Steam Early Access, we invited our CEO Dan White onto the podcast to chat with Brandon and Dan all about how RoboCo came to be, our partnership with FIRST, and what launch…
aredtechgamebasedlearningmobilestaffinsightsweb ‘Pokémon Sleep’ and the Gamification of Health and Wellness For many gamers around the world, summer 2016 was defined by the launch of Pokémon GO – San Francisco-based Niantic’s mobile AR megahit based on the #1 media franchise of all time. Much like the handheld games that preceded it, Pokémon GO challenges players to travel the world, capture and collect Pokémon, and battle fellow…
adultlearningedtechgamebasedlearningk12vr What’s New in Game-based Learning – July 2022 Welcome to July, Filamentarians! We hope that the summer heat isn’t keeping you down, but if you need to cool off with some summer reading, you’re in the right place. It’s time for another segment of our highly anticipated monthly series, What’s New in Game-based Learning! If you happen to be new here and don’t…