< Back to Blog brandon korth February 13, 2019 // Filament Staff Brandon works across all disciplines to create intuitive interfaces and experiences. From day to day you may find him designing wireframes, creating polished game art, documenting new feature behaviors, or animating bubbly characters.
adultlearningedtechgamebasedlearning How Universities are Advancing Game-based Learning Research (Part 1) Previously on the blog, we’ve covered how many universities recognize the potential of video games to reengage students in a post-pandemic landscape. But beyond using games as a teaching tool for their own students, universities are also advancing game-based learning research as a whole, exploring new ways to use games to improve student outcomes and…
edtechgamebasedlearningk12researchtraining Research Roundup: Game-Based Language Learning Language immersion programs, Rosetta Stone, face-to-face classroom instruction, and more – all tried and true methods of acquiring the skills necessary to speak a new language. But what happens when game-based learning enters the fray? A number of recent studies have attempted to determine the efficacy of digital game-based language learning programs, providing evidence that…
adultlearninggamedesigngamedevk12 Gaming Accessibility in 2024 As of 2023, 26% of Americans contend with some form of disability, and technological advancements have become instrumental in facilitating fuller lives for everyone. We believe that playful experiences improve people’s lives, so naturally, everyone should have the opportunity to experience gaming! As we step into a new year, let’s cover some recent and exciting…