< Back to Blog jon rakocy February 13, 2019 // Filament Staff Jon is in Information Technology and loves working with people and computers. His strengths cover a variety of areas. His current focuses are on Linux servers and VMware.
artgamebasedlearninggamedesigngamedevproductionstaffinsights Educational Game Development Best Practices: Animation and Voiceover Animation Our animation process is significantly different between 2D and 3D art, but today we’re going to focus on our 2D workflow. Animation starts internally with Motion Design. This involves the team sketching a concept of the final piece and creating basic animatics. These are used to identify the level of detail, timing, and the…
edtechgamebasedlearningmobilenonprofitsplatformstaffinsightsweb Game-Based Learning for Nonprofits Find out how we’ve helped nonprofit organizations from around the globe leverage the power of game-based learning to support and execute on their missions…
adultlearningedtechgamebasedlearningk12vr What’s New in Game-based Learning – July 2022 Welcome to July, Filamentarians! We hope that the summer heat isn’t keeping you down, but if you need to cool off with some summer reading, you’re in the right place. It’s time for another segment of our highly anticipated monthly series, What’s New in Game-based Learning! If you happen to be new here and don’t…