< Back to Blog jon rakocy February 13, 2019 // Filament Staff Jon is in Information Technology and loves working with people and computers. His strengths cover a variety of areas. His current focuses are on Linux servers and VMware.
adultlearningedtechgamebasedlearningtrainingvr What’s New in Game-Based Learning – February 2021 Welcome to What’s New in Game-Based Learning – our monthly roundup of the hottest news in educational gaming, games for impact, and AR/VR for learning!
edtechgamebasedlearningvr How Digital Games are Changing Educational Space In our previous post on games and content creation, we touched on how Brown University Ph.D. fellow and rapper Enongo Lumumba-Kasongo was able to provide her campus with a new sort of communal space when she teamed up with the Brown Arts Initiative to present a series of concerts in Minecraft. With distance learning not…
contentcreationfuturefacingskillsgamebasedlearningstem Using Games to Teach Content Creation Gaming habits could lead a player right to their career path. In last week’s blog, we discussed the 4 C’s of 21st-century skills (or as we like to call them, “future-facing skills”): critical thinking, collaboration, communication, and creativity. There are plenty of educational games to help develop these skills, but how do these capabilities translate…