< Back to Blog jon rakocy February 13, 2019 // Filament Staff Jon is in Information Technology and loves working with people and computers. His strengths cover a variety of areas. His current focuses are on Linux servers and VMware.
gamedesignstaffinsights Soar Behind-the-Scenes with a 3D Artist Filament is making moves in the third dimension! We’ve come a long way from our origins as a 2D studio, and thanks to our growing in-house team of modelers and animators, we’ve been taking on our most ambitious 3D projects yet. Recently, for a game that we developed with Blue Note Therapeutics, we were tasked…
artdesigngamedevstaffinsights Speed Sketch: Filadogs Game Art Team Lead Natasha Soglin created this adorable new Speed Sketch to introduce you to our office pets! Each of these furry friends makes a regular visit to the office and keeps us on our toes. Check it out and let us know what you think on our Facebook or Twitter! Want to watch Natasha…
edtechgamebasedlearninggamedev Behind-the-Screens: The Structure of Our Development Teams Ever wonder what kind of talent it takes to make an educational game? VP Jennifer Javornik breaks down the structure of each of our development teams!