< Back to Blog kylie gilde October 11, 2022 // Filament Staff Kylie joined Filament as her first job out of college, where she majored in game design and development. Making educational games is the perfect intersection of her two passions: programming games that make people happy and learning obscure trivia.
edtechgamebasedlearningk12researchstaffinsights How Game-Based Learning Develops 21st Century Skills What are 21st Century Skills? If you’ve been watching the K-12 space for the past few years, you’re probably aware that the rapid advance of education technology and the increasing centrality of the service economy in has prompted a re-orientation of education institutions’ goals and benchmarks for success. New standards, new media, and new skillsets…
edtechgamebasedlearninggamedesignstaffinsights Tangential Learning: What Can Commercial Video Games Teach Us? There is no shortage of game-based learning research and implementation studies suggesting that educational games can serve as effective, beneficial teaching tools. But what about commercially released games like Assassin’s Creed: Origins or Call of Duty: WWII? Are these wildly popular titles, developed first and foremost to entertain, capable of offering any educational value to players?…
edtechgamebasedlearningstaffinsights How AI Changes Learning (Part 2) Welcome to the second part of our in-depth exploration of how AI changes learning. In the previous installment, we talked to CEO Dan White and CTO Alex Stone about the transformative impact of AI on game design. In case you missed part one, you can catch up here. In this follow-up interview, we continue our…