< Back to Blog kylie gilde October 11, 2022 // Filament Staff Kylie joined Filament as her first job out of college, where she majored in game design and development. Making educational games is the perfect intersection of her two passions: programming games that make people happy and learning obscure trivia.
edtechgamebasedlearningstaffinsights Learning from 2017’s Best Commercial Video Games PlayerUnknown’s Battlegrounds A Hunger Games-esque battle royale survival game, online shooter PlayerUnknown’s Battlegrounds tasks players with a single objective: stay alive until you’re the last player standing. Each match begins with 100 players dropping out of an airplane onto a giant landmass packed with towns, farmlands, mountains, and forests – immediately thereafter, players begin fending…
gamedevstaffinsights How Open Communication Elevates Game Development Partnerships Great game development partnerships are all about open communication, understanding each other, and working together to solve problems. In today’s fast-moving industry, effective communication means more than just sending emails and updates – it’s about having honest conversations, being clear with each other, and staying positive even when things get tough. In this blog post,…
gamebasedlearninggamedesigngamedevhowto So You Wanna Make a Learning Game: How to Define Project Scope and Requirements So, you want to make an educational game? As seasoned veterans in the educational game development industry, we pride ourselves on our ability to tailor solutions for a diverse range of clients. In this guide, we’ll break down the essential considerations to take into account when initiating a project with us. Let’s go! via Giphy…