< Back to Blog kylie gilde October 11, 2022 // Filament Staff Kylie joined Filament as her first job out of college, where she majored in game design and development. Making educational games is the perfect intersection of her two passions: programming games that make people happy and learning obscure trivia.
adultlearningedtechgamebasedlearning Research Roundup: Game-based Learning Medical Applications What do experts have to say about using games in medical settings? Today, we’re exploring captivating research that highlights the applications of game-based learning in the medical field! From enhancing medical education and training to serving as a tool for therapy and rehabilitation, video games are proving to be a cutting-edge approach with the potential…
edtechgamebasedlearninggamedesigngamedevk12 Game-based Learning and Accessibility Designing for accessibility means recognizing that barriers are built, not inherent. In digital learning spaces, the shape of those barriers often comes down to interface decisions, input assumptions, and who gets considered a default user. Recent shifts in the games industry suggest a broader awareness of this responsibility. From open-source sign language datasets to systemic…
gamebasedlearninggamedesigngamedev Case Study: Games for Schools Innovation and improvement are always ongoing in education, and at Filament, we are passionate about helping schools meet any challenge that comes their way through educational games. Our commitment to enhancing learning experiences has led us to partner with numerous schools and educational institutions. In this blog, you’ll find two different case studies, each of…