< Back to Blog kylie gilde October 11, 2022 // Filament Staff Kylie joined Filament as her first job out of college, where she majored in game design and development. Making educational games is the perfect intersection of her two passions: programming games that make people happy and learning obscure trivia.
edtechgamebasedlearninggamedesigngamedevstaffinsights Prototyping, Clients, and ‘The Fidelity Rainbow’ CCO Dan Norton discusses how his ‘Fidelity Rainbow’ metaphor helps facilitate communication and creative collaboration when prototyping games with clients!
edtechgamedev Filament Games Podcast | Season 7 Episode 5 – CES Interview with Jani Penttinen In this episode of the Filament Games Podcast, we have the privilege of sitting down with Jani Penttinen, a luminary in our industry! Recorded live at CES in Las Vegas, our Chief Partnerships Officer, Jennifer Javornik, engages in a fascinating conversation with the CEO and co-founder of Bitmagic. via Giphy Jani’s journey in the gaming…
edtechgamebasedlearninggamedesigngamedevinterviewk12production Game Spotlight: Race to Ratify (iCivics) To ratify? Or not to ratify? These questions serve as the core foundation of Race to Ratify, iCivics’ all-new learning game designed to teach players the core concepts of the ratification debate between the Federalists and Anti-Federalists as the United States ratified its Constitution. To celebrate the launch of Race to Ratify, we sat down with…