< Back to Blog megan tran February 13, 2019 // Filament Staff Megan enjoys understanding people’s needs and helping those around her, whether it’s by creating fun and intuitive player experiences, or by collaborating with teammates on design, art, and the weird little technical bits in between.
adultlearningedtechgamebasedlearningk12 6 Excellent Games for Teaching World History Learning about history can be a challenging task for many students, but video games have the potential to make it a more engaging and interactive experience. In this post, we will introduce you to six games that provide unique perspectives on historical events, cultures, and societies. From the ancient civilizations of Mesoamerica to World War…
edtechgamebasedlearningk12 5 Resources for Using Games in Remote Learning (Part 2) Though we’ve made it past the swift transitions necessary at the start of the 2020 pandemic, K-12 institutions are still adapting to their student’s needs and their state’s guidelines for safety. In fact, Chalkbeat reports “Nearly all of the nation’s 20 largest school districts will have a remote option this fall, with at least half…
artdesigncareersgamedevhiringstaffinsights How to Get Hired at a Game Studio: UX Designer Edition The Role of a Visual Interaction Designer at Filament A number of months ago I received an email inquiry seeking advice on how to become a Visual Interaction Designer (otherwise referred to as a User Experience Designer, or UX for short) at Filament Games. This request came from Brandon Korth, who has since become a…