< Back to Blog megan tran February 13, 2019 // Filament Staff Megan enjoys understanding people’s needs and helping those around her, whether it’s by creating fun and intuitive player experiences, or by collaborating with teammates on design, art, and the weird little technical bits in between.
edtechgamebasedlearningk12researchstaffinsights Video Game Side Effects A 2015 report from the Entertainment Software Association states that more than 150 million Americans have been affected by video games, with 4 in 5 households receiving regular exposure. As this global epidemic continues to spread, one question remains at the forefront of everyone’s minds – what are the true side effects of repeated exposure…
edtechgamebasedlearningk12resources Resource Roundup: Free Learning Game Resources for Educators Get started with game-based learning for $0 with these free educational gaming resources – games, eBooks, online communities, and more!
corporategamebasedlearninggamedesigngamedevk12staffinsightstraining CEO Interview: The Importance of Open-ended Problems in Game-based Learning For today’s blog, we sat down with CEO Dan White to discuss why students need to be prepared to solve open-ended problems and how games like RoboCo can help. What prompted your interest in this topic? It really comes down to the fact that outside of school, outside of formal K12 learning, most problems that…