< Back to Blog megan tran February 13, 2019 // Filament Staff Megan enjoys understanding people’s needs and helping those around her, whether it’s by creating fun and intuitive player experiences, or by collaborating with teammates on design, art, and the weird little technical bits in between.
adultlearningedtechgamebasedlearninggamedesignk12staffinsights what’s new in game-based learning – september 2025 If you’ve been following the learning games space this fall, you’ll notice it’s brimming with new projects. Like freshly raked autumn leaves, the new developments are piling up. 🍂 A Japanese language RPG is about to make the leap to Switch, students at Michigan State are strapping on headsets to learn finance, and collegiate bookstores…
artdesigncareersengineeringgamedesigngamedevhowtolocalproductionqasounddesignstaffinsights Resource Roundup: Game Design and Development Colleges in Wisconsin To those paying attention, it’s no secret that Madison, Wisconsin is home to a growing cluster of video game development studios – a phenomenon that we see occurring throughout the greater state, too. With the number of local community gaming events like M+DEV Conference, Madison FemDev, and Indie Arcade increasing each year, there has never been a…
edtechgamebasedlearning Game-based Learning Books You Should Read We’ve covered how learning games can promote literacy, but what about literature about educational gaming? If you’re drawn to game-based learning scholarship and the art of educational game design, this post is for you! This curated selection of insightful books delves into all sorts of captivating topics surrounding educational games. Here are some more game-based…