< Back to Blog megan tran February 13, 2019 // Filament Staff Megan enjoys understanding people’s needs and helping those around her, whether it’s by creating fun and intuitive player experiences, or by collaborating with teammates on design, art, and the weird little technical bits in between.
artdesigngamedevstaffinsights Speed Sketch! Character Concept – Hot Dog Hawk Character concepting is always a fun exercise – whether your character is serious, silly, or something in between, bringing a new character to life is a thought-provoking endeavor with lots of little details to consider. We wanted to unpack this process, so Game Art Team Lead Natasha Soglin crafted the speed sketch below, in which…
gamedevsounddesignstaffinsights The Filament Games Mixtape (Vol. 1)! It might be April Fool’s Day, but we’re not fooling around here: we just dropped a 🔥🔥 mixtape on SoundCloud, and it’s called the Filament Games Mixtape (Vol. 1)! Composed and arranged by Josh Bartels, the Filament Mixtape is packed with some of the hottest tracks in learning game history. Featuring timeless classics like the “Filament Overture,” “The…
artdesignstaffinsights Speed Sketch! A Farewell to Natasha They say all good things must come to an end – and it seems Game Artist Natasha Soglin’s tenure at Filament is no exception to that rule. After 7 incredible years, 16 amazing speed sketches, and countless cherished memories, Natasha has transitioned out of her position at Filament and onto her next role at fellow…