< Back to Blog srivathsan prakash November 10, 2020 // Filament Staff After moving from design to engineering in college, Srivathsan finally gets to do what he loves at Filament: pull his hair out fixing bugs. Besides game dev, he likes to write rap, get outdoors, travel, and spend time with his favorite people.
edtechgamebasedlearninggamedesigngamedevhowtostaffinsightsvr Keeping STEM Real in Virtual Reality To get more people interested in STEM (Science, Technology, Engineering, and Mathematics), research tells us that there needs to be more diverse STEM role models so that all people can see themselves in STEM professions. Unfortunately, there is a tendency to focus on STEM stereotypes rather than STEM role models, and STEM stereotypes are everywhere. STEM…
gamebasedlearning Constructivism, Constructionism, and Video Games We should always strive to help students get the most out of their education! Video games serve as solutions to many of the challenges faced in traditional education, whether they are serving as tools for distance learners or keeping students engaged and motivated in the classroom. With their interactive and immersive nature, video games can…
adultlearningedtechgamebasedlearninghigheredk12localsimulationtrainingvr What’s New in Game-Based Learning – April 2019 Welcome to What’s New in Game-Based Learning – our monthly series where we highlight what’s 🔥HOT🔥 in the world of educational, serious, and AR/VR games for learning! Check out our hand-picked roundup of news features and articles below, then stay tuned on the Filament Games blog for next month’s featured stories! ⤵ What If Instead…