If you’re reading an article on the Filament Games blog, chances are you have at least some interest in the world of EdTech and game-based learning, right?
(Image source: Giphy)
From the introduction of drones to VR in the classroom, adaptive assessment technologies to after-school podcasting clubs, if there is exists one constant in the world of EdTech, it’s that EdTech is constantly evolving.
But fear not! For our team has furnished the fine list before you…a roundup of some of our favorite EdTech and game-based learning news resources (presented in no particular order.) Let’s jump right in!
Want to know what’s currently happening in the world of EdTech? EdSurge is surely a great place to start. Offering a robust selection of news articles and features, networking events and conferences, and even its own EdTech jobs board, the site bills itself as “the best resource on educational technology in K-12 and Higher Ed.”
Teachers Explain Why VR is More Than Just a Buzzword (Kerry Gallagher)
A Supreme Court Justice’s Legacy in Edtech (Emily Tate)
How Game-Based Learning Encourages Growth Mindset (Denise Henry)
With origins dating all the way back to 1972, THE Journal was the first-ever magazine to be dedicated entirely to covering educational technology. Focused specifically on highlighting topics pertinent to administrative, technical, and academic technology leaders in K-12 education, THE Journal offers a menu of different ways to enjoy their content offerings: their website, print magazine, and thrice-weekly email newsletter.
THE Journal highlights:
Business Blogs (Various)
Fun fact: company blogs from industry leaders in the game-based learning space like ourselves, Triseum, TeacherGaming, and more can often serve as an excellent resource for fans of learning games and digital training tools. To get started, simply visit your favorite EdTech or game-based learning company’s website to find out if they offer their own editorial insights!
Four Studies That Make the Case for Game-Based Learning (Triseum)
Game-Based Learning vs. Classroom Gamification: The Fight of the Century (TeacherGaming)
5 Excellent Educational Games for the Nintendo Switch (Filament Games)
Split into two dedicated websites focusing specifically on K12 and higher education content, EdTech Magazines’ robust array of article, video, and interview offerings make it a can’t-miss resource for IT leaders and EdTech-savvy educators alike.
EdTech Magazine highlights:
Since 2010, EdTech Digest has published more than 1 million words on EdTech with one goal in mind: helping to reshape education and creating a better future for students. The site features a number of recurring series highlighting cool new tools, interviews with leading experts, and imminent trends from the world of EdTech – oh, and don’t forget to check out their annual EdTech Awards program which celebrates leading innovators, companies, and products across K12, higher ed, and the industry sectors!
EdTech Digest highlights:
How Tech – and Innovation – Can Transform the Classroom (Matt Prusiecki)
How Robots Bring a Sense of Play to STEAM Education (Mike Marks)
The Future of Education: Trends We Are Sure To Witness (Anjli Jain)
While perhaps most famous for their annual ISTE Conference and Expo, the International Society for Technology in Education’s (ISTE) website is loaded with world-class EdTech ideas, content, and resources – and their blog is no exception! With a slew of subtopics to explore including digital citizenship, personalized learning, and tools, devices, and apps, it’s very likely one could spend a lot of time exploring ISTE’s blog without even scratching the surface of their vast content library.
ISTE Blog highlights:
Under the direction of Star Wars creator George Lucas’s Educational Foundation, Edutopia is a renowned news source which prides itself in shining a spotlight on what works in education. Focusing primarily on six core strategies for innovation and reform in learning including project-based learning, social and emotional learning, and technology integration, Edutopia even offers a dedicated game-based learning section highlighting novel tips, techniques, and tools for educators, parents, and learning game enthusiasts alike.
Intended to provide readers with a robust, multi-faceted look at the past, present, and future of EdTech, The Tech Edvocate is home to hundreds of high-quality articles on subtopics like personalized learning, parent/family tech, EdTech policy, and more. Their Edvocate Podcast – hosted by veteran educator and site owner Matthew Lynch – is also worth checking out for those seeking even more insights!
The Tech Edvocate highlights:
The Power and Promise of Game-based Learning (Matthew Lynch)
Using Digital Tools to Handle Challenging Behavior Issues (Matthew Lynch)
Why the Next 10 Years of EdTech will Crush the Last 10 (Matthew Lynch)
First published in March 1998, eSchool News offers readers daily EdTech content across a variety of subtopics including IT management, teaching and learning, and STEAM education. Featuring whitepapers, podcasts, webinars, and more, eSchool News offers a diverse slate of content geared towards all individuals who wish to explore the intersection of education and technology. No time to check out their website? No problem – follow eSchool News on Twitter, Facebook, or LinkedIn for daily content delivered right to your feed!
eSchool News highlights:
5 Ways Educational Games Improve Learning, According to Teachers (Laura Ascione)
4 Ways to Use Augmented and Virtual Reality Apps in the Classroom (Emily Major)
Time Remains a Big Barrier to Better Technology Implementation (Laura Ascione)
A self-described digital media and consulting company, EdTech Times’ content primarily highlights leading innovations and innovators at the intersection of education, technology, innovation, and work. Featuring dedicated pre-K12, higher ed, and professional learning sections on their website, the organization has even recently begun hosting live events and expos including xR in EDU (focusing on the use of virtual reality (VR), augmented reality (AR), and mixed reality (MR) in education) and work+EDU (designed to help bridge the gap between education and jobs).
EdTech Times highlights:
MIT’s Dan Roy on the Research Behind Virtual Reality in the Classroom (Mariel Cariker)
How Digital Games Have Changed the Shape of Learning (Robert Sun)
AR/VR: How Immersive Learning Technology Is Bringing Education and Training Into the Future (Mariel Cariker)