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Alyssa Froehling

Research Roundup: Educational Games and Humanities Learning (Part 2)

It’s been a while since we’ve looked at the latest research surrounding educational games and humanities learning! Welcome to another Research Roundup on the impact of educational games on humanities learning. In our previous post on the topic, we explored studies that showed how games can enhance students’ understanding of art history, U.S. history, language,…

5 New Game-based Learning Books

Hello, friends of Filament! It’s been a little while since we’ve highlighted game-based learning books here on the blog. While you can educate yourself on all things game-based learning from a variety of resources (many of them free!), from blog posts to videos to news articles, not many are as in-depth and satisfying as physical…

2022 K-12 EdTech Trends

At the beginning of this year, we made some edtech predictions for 2022. We guessed that remote/hybrid learning would stick around, that the educational metaverse would take shape, and that esports (including scholastic esports, like digital robotics!) would continue to grow in popularity. While the year isn’t quite over yet, we’re happy to report that…

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