People’s Pie is a civics learning game developed with iCivics that focuses on the federal budgeting process. Players create and balance a national budget by making decisions about taxes, borrowing, and spending while responding to citizen satisfaction and economic conditions.
People’s Pie is a civics learning game developed with iCivics that focuses on the federal budgeting process. Players create and balance a national budget by making decisions about taxes, borrowing, and spending while responding to citizen satisfaction and economic conditions. This simulation requires players to navigate the difficult trade-offs between funding essential services and maintaining fiscal responsibility to see how federal tax dollars are distributed.
Federal Budgeting, National Debt & Deficits, Fiscal Policy, Taxation & Spending


Allocate funds across government priorities while maintaining balance.
Set tax levels and borrowing amounts to support spending decisions.


Respond to public reactions tied to budget choices.
Observe how decisions affect the national budget and debt.

National budgets reflect policy priorities and economic constraints. People’s Pie helps learners understand how fiscal decisions are made by requiring them to balance public needs, revenue, and spending while observing the consequences of budget choices.
200m+ __ total game plays
145k+ __ teachers engaged annually
9m __ students reached annually
26% __ increase to student civic knowledge
36% __ increase to student civic dispositions
95% __ of iCivics teachers note students are more engaged
"Filament's attention to mission and commitment to creating top-shelf learning experiences has resulted in an extremely productiv e partnership. They understand the complexity of serving educators while meeting our organizational goals."

If you’re exploring educational games, digital learning tools, or interactive simulations, Filament Games can help you design and build experiences that deliver measurable impact.
Start a project
RoboCo is a PC-first robotics sandbox game developed by Filament Games. Players design and build robots piece by piece to solve open-ended challenges and complete engineering courses through creative problem solving.
Explore →
Mooving Cows is an agricultural learning game developed with University of Wisconsin-Madison that focuses on best practices for cattle handling on dairy farms. Players take on the role of a cow mover to guide cattle through farm environments.
Explore →