< Back to All Blog Posts

#gamedesign

Resource Roundup: How to Get Hired at a Game Studio

The Entertainment Software Association (ESA) reports that the US video game industry generated $36 billion in revenue in 2017, a growth of 18% from the prior year. With 2,000+ video game developers and publishers directly employing over 65,000 individuals across all 50 U.S. states (seriously, find out who’s near you using this handy interactive map),…

Filament Games | Educational Game Developer

Event Recap: Madison’s 1st Annual Spring Break Gaming & Coding Day

Our team was recently invited to participate in Madison’s 1st annual Spring Break Gaming and Coding Day, hosted by My Brother’s Keeper Madison. A free event open to middle and high school youth, students were invited to partake in a variety of coding and gaming-centric workshops led by local organizations Gear Learning, MadMarker Studios, Acme…

Filament Games | Educational Game Developer

Make, Play, & Discover: A Look at Nintendo Labo

Following the tremendous success of its new Switch console in 2017 , Nintendo fans eagerly anticipated any shred of information regarding the company’s plans for the following year. And in January 2018, Nintendo delivered…cardboard accessories, specifically their new brand “Nintendo Labo.” A construction toy platform that allows users to assemble cardboard cut-outs to create real-life, interactive…

Filament Games | Educational Game Developer

Game Development 101: An Introduction to Wireframes

Communication is a critical aspect of any collaborative enterprise, and game development is no exception to that rule. There are any number of tools to facilitate communication, from something as obvious as email, to something slightly more esoteric and specialized to its industry – like wireframes for instance, which just so happen to be the…

Filament Games | Educational Game Developers

Breaking Boundaries in Science is Available Now!

We’re excited to announce the launch of our latest game: Breaking Boundaries in Science. Developed in partnership with Oculus, Breaking Boundaries is an interactive VR celebration of some of history’s most influential women in STEM. Designed and available exclusively for the Oculus Go and Samsung Gear VR, Breaking Boundaries immerses players in the life and times…

Filament Games | Educational Game Developer

Resource Roundup: Game Design and Development Colleges in Wisconsin

To those paying attention, it’s no secret that Madison, Wisconsin is home to a growing cluster of video game development studios – a phenomenon that we see occurring throughout the greater state, too. With the number of local community gaming events like M+DEV Conference, Madison FemDev, and Indie Arcade increasing each year, there has never been a…

Filament Games | Educational Game Developer

Immigration Nation Remastered: An Interview with Game Designer Colin Skinner

To celebrate the recent launch of iCivics’ newly-upgraded Immigration Nation, we sat down with Colin Skinner, Game Designer at Filament Games and lead designer on the project, for a behind-the-screens look at the process of remaking one of iCivics’ most celebrated games. Check out the full interview below! Tell us a little about yourself and…

Filament Games | Educational Game Developer
© 2024 Filament games. All rights reserved.