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GBL Luminary Guest Post: Designing Play Through Interactives, Toys and Games

Filament Games | Educational Game Developer

Filament Games stays connected to the scholarly side of game-based learning (GBL) through our GBL Luminaries Program. Academics in the Luminaries program work with our staff to maintain a healthy dialogue between game-based learning theory and practice through all-staff lectures and guest blog posts. Today’s GBL Luminary guest post is from Lindsay Grace, Knight Chair …

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GBL Luminary Guest Post: Walking with Thoreau – Uncommon Wisdom for Game Designers

Filament Games | Educational Game Developer

Filament Games stays connected to the scholarly side of game-based learning (GBL) through our GBL Luminaries Program. Academics in the Luminaries program work with our staff to maintain a healthy dialogue between game-based learning theory and practice through all-staff lectures and guest blog posts. Today’s GBL Luminary guest post is from Tracy Fullerton, experimental game …

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Game Spotlight: Rainbow Agents (UW-Madison)

Filament Games | Educational Game Developer

To celebrate the launch of Rainbow Agents at the New York Hall of Science and the Lawrence Hall of Science, we sat down with Game Designer Quinn Crossley for an in-depth look at the making of Filament’s first-ever museum game. Check out their thoughts below! ⤵ Quinn – kick us off by telling us a …

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Inclusive Game Design: Key Starting Principles

Filament Games | Educational Game Developer

As educational game developers, it’s our responsibility to ensure that the experiences we create are accessible and relatable to all students. Here at Filament, we believe that all learners should have access to meaningful educational opportunities, regardless of their identity, ability, or demographics. In order to support this goal, we consider a wide range of …

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Inspiring Game-Based Learning Talks from the GDC Vault

Filament Games | Educational Game Developer

Alongside E3 and PAX, the Game Developers Conference (GDC) stands as one of our industry’s most iconic annual events. A celebration of the talent and accomplishments of game developers from around the world, GDC brings thousands of developers, publishers, and academics alike to San Francisco, California each year for a week of networking opportunities, exciting …

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The Robots Are Coming

Filament Games | Educational Game Developer

Kai-Fu Lee, author of AI Superpowers, recently predicted that “within the next 15 years, 40-50% of routine jobs in the US will be replaced by artificial intelligence.” In other words, by the time today’s kindergartners graduate from high school, employers will care little about automatable competencies. As the founder of a fourteen-year-old company, I have …

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Let's Stay Connected!
Drop your email below to receive occasional and totally un-obnoxious updates from our studio!
Interests: