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Sea of Thieves and Real Emergent Gameplay

Filament Games | Educational Game Developer

Hey. Have you tried Sea of Thieves? It came out last year, it’s been up and down on Twitch, and I think is a pretty great game. It has some very bold and interesting design ideas that I think have relevance to our work here at Filament. First off, what is Sea of Thieves? Well, it’s a …

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What impact do you want to make on the world?

“Impact” is a broad term that can have diverse meanings, dependent on an organization’s resources and objectives. Like many of our partners, you might approach us with your desired impact already in mind – however, plenty of organizations come to us seeking both our game development services as well as advice on how to maximize …

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Any Platform. Any Age. Any Subject.

Since 2005, Filament Games has partnered with organizations all over the world to create more than 160+ best-in-class learning games and simulations. Our talented team of game designers, artists, engineers, and more work each day to solve complex problems and create high-quality, impact-focused digital experiences. Much has changed in the video games and education industries …

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Game Spotlight: Race to Ratify (iCivics)

Filament Games | Educational Game Developer

To ratify? Or not to ratify? These questions serve as the core foundation of Race to Ratify, iCivics’ all-new learning game designed to teach players the core concepts of the ratification debate between the Federalists and Anti-Federalists as the United States ratified its Constitution. To celebrate the launch of Race to Ratify, we sat down with …

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How Researchers Can Work With An Educational Video Game Studio

Filament Games | Educational Game Developer

As a mission-based for-profit company, we’re fortunate to have built strong relationships with several academic institutions working at the forefront of cutting-edge game-based learning research. Here at Filament our teams follow this research with great interest, oftentimes allowing the discoveries to reshape our own methodologies and approaches when warranted. Here are a few of our …

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It’s a Piece of Cake to Build a Pretty Game

Filament Games | Educational Game Developer

(Yay-uh!) Filament makes a lot of games, which is of course pretty awesome. However, there are many times on our projects where the development timeline is complicated by the need of a client or other stakeholder to be able to evaluate (or show off) the game before it’s done. Clients of course generally understand that the …

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Game Spotlight: Columbia University’s Beats Empire

Filament Games | Educational Game Developer

Another month, another all-new learning game! This time, we’re shining a light on Beats Empire, a turn-based strategy game where players run a music studio and record label in a fictional city, reminiscent of New York. 🎤 Created in collaboration with Teachers College (Columbia University), UW–Madison, Georgia Tech, SRI, and Digital Promise as part of a …

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Assistive Technology and Game-Based Learning

Filament Games | Educational Game Developer

Assistive technology is a vital, yet under-discussed segment of the educational technology landscape. From simple, straightforward alignments to Universal Design for Learning (UDL) to more complex and significant assistive hardware solutions, there are a host of ways that assistive technology can allow the disabled to participate in technology-driven pedagogies – and game-based learning is no …

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iCivics’ NewsFeed Defenders: Game-Based News Literacy Learning

Filament Games | Educational Game Developer

Did you hear? Our longtime partner iCivics recently launched their first all-new game in 5 years: news literacy learning game NewsFeed Defenders! Created in partnership with Annenberg Public Policy Center (FactCheck.org) and developed by Filament Games, iCivics’ NewsFeed Defenders tasks players with moderating a fictional social media website focused on news and information, attempting to grow a flourishing …

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