< Back to Blog edtechgamebasedlearninggamedesigngamedevmobilestaffinsights FGP 12: Mobile Games March 1, 2016 // Kat Shanahan Share this:Click to share on Facebook (Opens in new window)Click to share on LinkedIn (Opens in new window)Click to share on Twitter (Opens in new window) Welcome to Episode 12! This week we arrive at the end of our quest for a good mobile game. We also discuss why Filament hasn’t made more mobile games, why Brandon is a stock photographer, and what lead us to design a game about chickens on planes. Hot Topics in This Week’s Episode Crashlands Coffee with Butterscotch Terraria Dungeon Boss Benedict Cumberbatch & Penguins EkStep Partnership
artdesignstaffinsights Speed Sketch: Happy Fall 2019! We’re celebrating the beauty of the autumn season with an all-new speed sketch from Game Artist Jill Alderete!
edtechgamebasedlearninggamedev EdTech Predictions for 2021 Here’s a look at the EdTech trends we’re expecting to see throughout 2021, from the perspective of your friendly neighborhood educational game developer!
careersgamedevstaffinsights Staff Survey: Advice for Aspiring Game Developers! ✨ We surveyed members of the Filament Games team and asked them to share words of advice for aspiring game developers – find out what they had to say!