< Back to Blog

FGP3-8: Audio Design in Games and VR

In today’s podcast, Brandon and Dan are joined by Filament’s Ethan Cayko for a discussion of practical audio techniques for game development. Tune in for a technical discussion of audio and the ways it can impact a player’s sense of space and immersion. We’ll also discuss the lusory attitude, what exactly is meant by “head-related transfer function,” and round it all off with some good old fashioned Mount & Blade-style shouting.

Hot Topics in This Week’s Episode:


© 2024 Filament games. All rights reserved.