Filament Games Podcast | Season 4 Episode 4: Game-based Learning Myths, Busted!

December 19, 2022
Alyssa Froehling
Filament Games Podcast | Season 4 Episode 4: Game-based Learning Myths, Busted!
Related Projects

Look alive! Another episode of the Filament Games Podcast is 🔥coming in hot.🔥In this episode Brandon and Dan, along with guest Lydia Symchych, a former Filament game designer, tackle pervasive game-based learning myths. Like the revered Mythbusters themselves, Brandon, Dan, and Lydia dive into common misconceptions and destroy them from the inside out!* 

via Giphy

*Figuratively, of course. No pyrotechnics were used in the making of this episode. 

Check out the episode below, or listen on the go on Soundcloud, Apple Podcasts, Spotify, or Stitcher.

Episode outline:

[0:00-1:20] Intro

[1:22-8:54] What have you been playing lately?

[8:55-10:43] Myth #1: Game-based Learning and Gamification are the Same Thing

[10:44-14:56] Myth #2: Accessibility Features Require Sacrificing Playability or Quality

[14:57-19:16]  Myth #3: Screen Time is Inherently Negative 

[19:17-24:04] VR screen time and accessibility features

[24:05-31:22] Myth #4: Everyone Wants to Learn Through Games

[31:23-39:17] Myth #5: Games are Useful insofar as They are Measurable 

[39:18-44:18] Myth #6: Learning Games Can Be Made as Reusable Templates

[44:19-45:06] Myth #7: Gamers Love All Games Equally

[45:07- 56:53] Myth #8: Learning Games Should Be Competitive to Maximize Outcomes

[56:54-59:49] Myth #9: Learning Games are Just for Kids

[59:50-1:07:55] Game Design Rarities segment on Operation: Tango and outro

What myths will we need to bust next? We’re not entirely sure, but you can rest assured we’ll be there to dispel any misinformation about game-based learning! Never miss a beat in the educational video game industry by following Filament Games on Twitter and Facebook.

More of the Filament Games Podcast:

Filament Games Podcast | Season 4 Episode 3: RoboCo Launch Party with Dan White

Filament Games Podcast | Season 4 Episode 2: Mooving Cows with Jennifer Van Os

Filament Games Podcast | Season 4 Episode 1: Is This Thing On?

You Might Also Like
ARTICLE
Designing for Comfort in VR

Best practices for preventing motion sickness while maximizing learning outcomes.

ARTICLE
Designing for Comfort in VR

Best practices for preventing motion sickness while maximizing learning outcomes.