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Esports in the K-12 Classroom

At this point, we’d be surprised if you haven’t heard of esports one way or another! With its total audience expected to surpass 640 million in 2025, competitive gaming is taking adult gamers, higher education, and schools by storm. At the beginning of 2021, we gave you an inside scoop on esports in the K-12…

VR in the K-12 Classroom

A couple of months ago on the blog, we covered all sorts of topics related to virtual reality. We discussed VR in the humanities, recent research related to VR (and AR), excellent educational VR (and AR) games, and even VR’s role in helping older adults live more happy and healthy lives! However, one thing we…

2022 K-12 EdTech Trends

At the beginning of this year, we made some edtech predictions for 2022. We guessed that remote/hybrid learning would stick around, that the educational metaverse would take shape, and that esports (including scholastic esports, like digital robotics!) would continue to grow in popularity. While the year isn’t quite over yet, we’re happy to report that…

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