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Resource Roundup: Game-Based Learning for Classrooms in 2025

Teachers keep telling us the same thing: game-based learning works when it plugs into real lessons with clear outcomes and classroom-ready scaffolds. Below is our roundup of games that do just that, helping you plan multi-week projects, kick off the school year with engaging tools, build social and emotional competencies with intention, and teach media…

what’s new in game-based learning – september 2025

If you’ve been following the learning games space this fall, you’ll notice it’s brimming with new projects. Like freshly raked autumn leaves, the new developments are piling up. 🍂 A Japanese language RPG is about to make the leap to Switch, students at Michigan State are strapping on headsets to learn finance, and collegiate bookstores…

The Future of Standards: Embedding Game-Based Learning into Curricula

Educational games have the power to engage learners, deepen understanding, and provide rich opportunities for applied practice, but as any K-12 educational game developer will tell you, schools prefer games that are seamlessly integrated into curricula. If you’re looking for traction in school environments, making compelling games is only the beginning of game-based learning. To…

Play Anywhere: Scaling Game-Based Learning Through Ubiquitous Platforms

Learning shouldn’t stop at the classroom door, and today’s platforms – from trusted school devices to immersive online environments – are proving that game-based learning can thrive wherever learners are. This article explores how scalable platforms are making that possible, spotlighting the Chromebook revolution in schools, Roblox’s new Learning Hub, tablet-ready civics games from iCivics,…

Connect with Filament Games!

This month is packed with opportunities to get involved with Filament Games and our community. Whether you are a longtime collaborator, a fan of our work, or simply interested in the future of educational games, there are ways to participate both online and in person. You can help us celebrate our award-nominated titles, lend your…

The Latest Findings in AI and Learning – August 2025

Education and technology leaders are taking decisive steps to shape how AI enters the learning space – this month’s updates reveal a shift from speculation to strategy. Flagship tools like ChatGPT are rolling out modes specifically designed to preserve learning integrity. Leading developers are offering structured support for building education-first applications. At the federal level,…

The Big Accessibility Roundup

At Filament Games, we treat accessibility in game-based learning as a foundation for our game development goals. It shapes how we think about design, development, and implementation across every project. Over the past month, we’ve explored accessibility from nearly every angle – legal frameworks, interface design, emerging tech, classroom integration, and beyond. This roundup gathers…

What Educational Games Can Learn from These Accessible Commercial Games

When most people think about accessibility in games, they picture subtitles, colorblind modes, and screen readers, and they’re not wrong. But some of the most exciting accessibility work happening right now goes far beyond checklists. Across the commercial games industry, we’re seeing standout examples of inclusive design that both broaden access and improve the experience…

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