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What’s New in Game-Based Learning: February 2025

Welcome back, game-based learning enthusiasts! As we dive deeper into 2025, the educational gaming landscape continues to evolve in fascinating ways. From groundbreaking innovations in language learning to powerful statements about social issues, this month’s roundup showcases how games are reshaping education across multiple contexts. Let’s explore the latest developments that are making waves in…

Resource Roundup: How Games Are Shaping Careers and Learning

This month, we explored how games are preparing players for careers, reshaping workplace learning, and even addressing gaps in STEM education. Whether through immersive simulations, rapid iteration models, or AI-driven insights, these articles highlight the growing role of games in professional development and education. Here’s a look at our top stories from February! Games in…

What’s New in Game-Based Learning – March 2025

Welcome back, game-based learning enthusiasts! Spring is on the verge of springing, the snow banks have dwindled to gross piles of gray goo, and due to the yearly onset of completely foreseeable weather circumstances in Wisconsin, we’re all going mad. Nevertheless, the educational gaming landscape continues to innovate and inspire. This month’s highlights showcase how…

Accessibility in Educational Games: What the Law Requires (and What Comes Next)

As educational games continue to reshape classrooms, questions around accessibility are becoming more urgent – and more complex. Developers and educators alike must navigate a patchwork of federal laws that shape how accessible these tools must be for learners with disabilities. Here’s a breakdown of the major policies that impact accessibility obligations for digital learning…

Universal Design for Learning: A Framework for Inclusive Game Development

In game development, accessibility is often seen as a layer to add. Universal Design for Learning flips that mindset. It starts with the assumption that learners are diverse – and builds flexibility into every part of the experience. Originally developed for classrooms, UDL has since become a powerful framework for designing anything that teaches. For…

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