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VR and Education in 2019

Filament Games | Educational Game Developer

2019 has been a big year for VR so far – with the announcement of the Oculus Rift S and the Vive Cosmos, the titans of VR continue to duke it out for supremacy across a landscape of varying resolutions, cords (or not), and tracking styles. That being said, I know what you’re thinking – …

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Speed Sketch! A Farewell to Natasha

Filament Games | Educational Game Developer

They say all good things must come to an end – and it seems Game Artist Natasha Soglin’s tenure at Filament is no exception to that rule. After 7 incredible years, 16 amazing speed sketches, and countless cherished memories, Natasha has transitioned out of her position at Filament and onto her next role at fellow …

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Sea of Thieves and Real Emergent Gameplay

Filament Games | Educational Game Developer

Hey. Have you tried Sea of Thieves? It came out last year, it’s been up and down on Twitch, and I think is a pretty great game. It has some very bold and interesting design ideas that I think have relevance to our work here at Filament. First off, what is Sea of Thieves? Well, it’s a …

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The Filament Games Mixtape (Vol. 1)!

Filament Games | Educational Game Developer

It might be April Fool’s Day, but we’re not fooling around here: we just dropped a 🔥🔥 mixtape on SoundCloud, and it’s called the Filament Games Mixtape (Vol. 1)! Composed and arranged by Josh Bartels, the Filament Mixtape is packed with some of the hottest tracks in learning game history. Featuring timeless classics like the “Filament Overture,” “The …

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GDC 2019 Recap: 3 Big Takeaways from This Year’s Show!

Filament Games | Educational Game Developer

Each March, thousands of game developers from around the world convene in San Francisco, California in anticipation for the world’s largest professional game industry event: Game Developers Conference (GDC). A five-day event jam-packed with talks from world-class speakers, exciting new game and technology announcements, and ample networking opportunities, GDC is best described as a professional and …

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How Researchers Can Work With An Educational Video Game Studio

Filament Games | Educational Game Developer

As a mission-based for-profit company, we’re fortunate to have built strong relationships with several academic institutions working at the forefront of cutting-edge game-based learning research. Here at Filament our teams follow this research with great interest, oftentimes allowing the discoveries to reshape our own methodologies and approaches when warranted. Here are a few of our …

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It’s a Piece of Cake to Build a Pretty Game

Filament Games | Educational Game Developer

(Yay-uh!) Filament makes a lot of games, which is of course pretty awesome. However, there are many times on our projects where the development timeline is complicated by the need of a client or other stakeholder to be able to evaluate (or show off) the game before it’s done. Clients of course generally understand that the …

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Why You Should Use Unity to Build Your Next Learning Game

Filament Games | Educational Game Developer

Any age, any platform, and any subject – when it comes to creating world-class games for learning and social impact, versatility is key. A vital component underlying this flexibility is our studio-wide adoption of Unity, a cross-platform game engine that we use to develop all of our learning games. In order to better understand the many justifications …

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Top Game-Based Learning Conferences to Attend in 2019

Filament Games | Educational Game Developer

Ready to take your love of learning games to the next level? With winter winding down and warmer weather hastily approaching, we thought now would be the perfect time to round up some of our most highly anticipated game-based learning events of 2019. Check out our survey of educational game conferences below, and let us know if …

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We Want To Be Your Grant Partner

Filament Games | Educational Game Developer

Game-based learning and nonprofits make for a dynamic duo – just like Mario and Princess Peach! Many nonprofits have a mission focused on meaningful education and action. Game-based learning is exceptionally suited to allow learners to actively learn through experimentation while deeply engaged in the outcomes of the experience. We can design games to not …

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