< Back to Blog alex larioza January 4, 2024 // Filament Staff Alex is a generalist who has 10+ years of experience building games culminating in 30+ shipped projects. He’s worked in many areas of development including, porting indie games to consoles, implementing UI, and building tools to empower teammates.
edtechgamebasedlearninggamedesigngamedevstaffinsights Making Different Styles of Game: Positive impact vs. Entertainment Earlier this month, our very own CCO Dan Norton was featured in the Virginia Serious Game Institute (VSGI) Speaker Series! The VSGI Speaker Series, which takes place through George Mason University, features serious game design professionals from across the industry. Dan’s session, called Making Different Styles of Game (Positive Impact vs. Entertainment), focused on the…
aredtechgamebasedlearninggamedesigngamedevpredictionsstaffinsights Augmented Reality Learning Environments Holy cow, have you guys checked out quadcopters?! We live in interesting times, where a convergence of technologies, spurred by mobile phone development has led to a ton of very powerful things getting embedded into very small devices. This includes a wide variety of different kinds of sensors, and ever improving video/transmitting capabilities. Stuff’s getting…
edtechgamebasedlearningk12resources Prisoner of Echo Classroom Activity Looking for ways to get your students excited about sound? The activity below is included in our free game-based learning curriculum and can be used in conjunction with sound and amplitude learning game Prisoner of Echo. Try out this fun classroom activity with your students and view more sound and amplitude curriculum activities here! Lab: Sound…