< Back to Blog brandon korth February 13, 2019 // Filament Staff Brandon works across all disciplines to create intuitive interfaces and experiences. From day to day you may find him designing wireframes, creating polished game art, documenting new feature behaviors, or animating bubbly characters.
contentcreationfuturefacingskillsgamebasedlearningstem Using Games to Teach Content Creation Gaming habits could lead a player right to their career path. In last week’s blog, we discussed the 4 C’s of 21st-century skills (or as we like to call them, “future-facing skills”): critical thinking, collaboration, communication, and creativity. There are plenty of educational games to help develop these skills, but how do these capabilities translate…
edtechgamebasedlearninggamedesigngamedevguestauthork12research Multisensory Learning in the Digital Age The following is a client guest blog post from Square Panda, for whom we recently developed Square Panda Bubbles, Square Panda Monster Rhymes and Square Panda Jiggity Jamble. Have you ever danced to learn a new letter of the alphabet? Research shows that employing multiple senses may have significant benefits for learning new skills. Multisensory learning…
edtechengineeringgamebasedlearninggamedevhowtomobilestaffinsightsweb Extending the Life of Your Flash-Based Video Game While there have been several waves of education video game development throughout the past 40 years, most of the games that have been developed in the first half of the last decade were built in Adobe Flash (now Adobe Animate). In fact, some say that the accessibility and capabilities of Flash made this most recent…