< Back to Blog brandon korth February 13, 2019 // Filament Staff Brandon works across all disciplines to create intuitive interfaces and experiences. From day to day you may find him designing wireframes, creating polished game art, documenting new feature behaviors, or animating bubbly characters.
edtechgamebasedlearningstaffinsightsvr VR Buying Guide Part 2: High-end, Premium Headsets Last week we offered an in-depth look at our top entry-level and mobile VR hardware recommendations. While it is incredible that immersive virtual reality experiences can be had for as low as $15, those planning on pushing their hardware to its limits by running graphically intensive VR applications like games and simulations will surely want…
gamebasedlearningstaffinsightsvirtual-realityvr Should I Make My Custom Educational Game in Virtual Reality? (Part 2) In Part 1 of this series, I shared my thoughts on why VR can be great for learning and great for your organization. In Part 2 of this series, I’m sharing why VR may not be ideal for your custom educational game project and some other considerations that you should be thinking about… via GIPHY…
edtechgamebasedlearning Educational Games and AI Though the use of AI in education is far from a new phenomenon, the technology is poised to radically change the way teachers teach and students learn.