< Back to Blog brandon korth February 13, 2019 // Filament Staff Brandon works across all disciplines to create intuitive interfaces and experiences. From day to day you may find him designing wireframes, creating polished game art, documenting new feature behaviors, or animating bubbly characters.
artdesign Speed Sketch: Happy Fall 2020! With winter quickly approaching, we’re commemorating the final moments of the fall season with an all-new, autumn-themed speed sketch!
edtechgamebasedlearninggamedevstaffinsights FGP 18: Season One Finale Welcome to the season one finale! We want to extend a heartfelt thank you for listening to the first season of the Filament Games Podcast. We enjoyed releasing each episode and reading your Tweets, Facebook comments, and notes on Soundcloud. Rest assured, we will be back with season two before the end of 2016. If…
gamebasedlearningstaffinsights Filament Games Podcast | Season 6 Episode 8 – Games for Change Festival Interview with Stan Pierre-Louis What does the future hold for gaming as entertainment and beyond? As President and CEO of the Entertainment Software Association (ESA), this week’s Filament Games Podcast guest Stan Pierre-Louis is a prominent strategic leader of the US video game industry. via Giphy As President and CEO of ESA, he spearheads the organization’s public policy efforts,…