< Back to Blog garret moran September 13, 2022 // Filament Staff Since graduating from Champlain College, Garret has made a physical card game, mentored middle-school kids in the ways of game development, and released the first level of his 3D platformer with horror elements all before arriving at Filament!
adultlearningedtechgamebasedlearningk12 Educational Video Games, Farming, and Agriculture If you’ve been involved at all in the commercial gaming sphere for the past decade or so, you know that farming sims are an incredibly popular genre. For example, Concerned Ape’s Stardew Valley, a 2016 indie release, has since sold over 20 million copies! Before Stardew, there was Natsume’s Harvest Moon series, now known as…
careersedtechgamebasedlearninggamedevinterviewsounddesignstaffinsights Get to Know a Sound Designer: An Interview with Josh Bartels The great thing about Filament Games is that you have the opportunity to interact with amazingly talented people everyday. Our studio is made up of highly creative people that contribute to every aspect of the game design process. Because of our exceptionally talented team members, we’re able to take a game from conception to completion…
artdesignedtechgamebasedlearninggamedevsounddesignstaffinsights Speed Sketch! Styles for All Ages Filament Games’ library of educational tools and learning experiences is constantly expanding. With the exception of the Filament-made iCivics line, no two games look the same. If I told you Filament only has four game artists (one of which is actually a 3D generalist), you may be so inclined as to squint dubiously. So how do…