< Back to Blog garret moran September 13, 2022 // Filament Staff Since graduating from Champlain College, Garret has made a physical card game, mentored middle-school kids in the ways of game development, and released the first level of his 3D platformer with horror elements all before arriving at Filament!
gamedevstaffinsights Owning Your Success: IP Considerations for Educational Game Development Let’s say you’ve done it – you’ve poured a huge amount of time and resources into developing an educational game. Countless hours crafting learning objectives, collaborating with subject matter experts, and refining game mechanics. But have you safeguarded the intellectual property (IP) rights that form the bedrock of your project’s long-term success? via Giphy Many…
edtechgamebasedlearninggamedesigngamedevhealthcareinterviewsimulationstaffinsights Designing Games & Saving Lives! An Interview with Matt Haselton To celebrate the recent launch of the AppClinic series, we sat down with Matt Haselton, Game Designer at Filament Games and lead designer on Saving Lives!, AppClinic’s marquee CPR/AED learning game. We spoke with Matt about the inspiration behind the project and the particular advantages of delivering this kind of training content in a digital,…
edtechgamebasedlearninggamedesigngamedevguestauthorhowtok12 The 4 P’s of Designing Learning Games with Impact iCivics is a non-profit organization dedicated to reinvigorating civic learning through interactive and engaging learning resources. Their platform has more than 7 million registered students and 100,000 registered teachers in all 50 United States. The article below is written by iCivics Director of Content Carrie Ray-Hill and shares valuable insights into creating mission-driven game-based learning tools.…