< Back to Blog ian feldschneider February 13, 2019 // Filament Staff Ian is a game engineer, passionate for the medium of games and how they evolve through time. He enjoys experimenting with procedural generation, and has a fascination with making wild predictions on the future of the gaming industry.
edtechesportsgamebasedlearningk12 Resource Roundup: The Wide World of Scholastic Esports As we explored this month, scholastic esports are evolving into a powerful educational modality, connecting students with unique opportunities to build skills, simulate careers, and prepare themselves for the future. via Tenor This roundup is a compilation of all the incredible stories we’ve covered this month from the exciting and dynamic world of scholastic esports,…
edtechgamebasedlearningk12 Using Digital Games to Teach Real-World Issues (Part 2) Just like books or documentaries, video games can be powerful learning tools, imparting people with knowledge on various real-world issues! In our previous blog of the same title, we discussed how digital games can address three specific global issues: climate change, the refugee crisis, and water scarcity. Today, we’re continuing the conversation on video games…
adultlearningaredtechgamebasedlearninghigheredtrainingvr What’s New in Game-Based Learning – March 2020 Check out our roundup of March 2020’s hottest game-based learning, serious games, and AR/VR for education news stories!