< Back to Blog ian feldschneider February 13, 2019 // Filament Staff Ian is a game engineer, passionate for the medium of games and how they evolve through time. He enjoys experimenting with procedural generation, and has a fascination with making wild predictions on the future of the gaming industry.
artdesignedtechgamebasedlearninggamedev The Origin Story of the Filabee Every hero needs an origin story! This is the origin story of our brand mascot and hero, the Filabee.
edtechgamebasedlearningplatform Game-Based Learning at Scale Curious how organizations are using digital games to make a BIG impact? Check out these examples from iCivics, Scholastic, Twin Cities PBS (TPT), and more!
adultlearningfilamentgamesgamebasedlearningk12training A Look Back at Our 2021 Game Releases It should come as no surprise that here at Filament Games, we think game-based learning is super cool. We also happen to think that the work we do here – creating playful experiences that improve people’s lives – is super cool too! via Giphy With 2022 on the horizon, we want to take a moment…