< Back to Blog jennifer javornik February 13, 2019 // Filament Staff Jennifer works with people from all over the globe who potentially want to work with Filament to make games, simulations, and VR and AR experiences that make an impact. She helps them understand what Filament can do and how we do it.
edtechgamebasedlearninggamedesigngamedev What is Game-based Learning? A Game-based Learning Glossary If this happens to be your first time on this blog, you may be wondering “What is game-based learning?” The world of game-based learning is constantly growing and evolving, and with it, the language to describe it! As more and more educators, designers, and researchers dive into the field, it’s important to have a shared…
adultlearningedtechgamebasedlearningk12 What’s New in Game-based Learning – April 2024 Spring is in full bloom, and so is the educational gaming industry! 🌷🌱 As we kick off April, it’s time to dig into the latest and greatest news on learning games, serious games, and AR/VR for learning. From the depths of the ocean to the far reaches of space, educators and game developers are pushing…
edtechgamebasedlearninggamedesigngamedevk12staffinsights Project Highlight: Aquation from the Smithsonian Institute Learning games are powerful tools for delivering information – whether you’re teaching basic spelling or object-oriented code, learning games are potent experience engines that immerse and engage the learner. There are even some cases where that immersion can be quite literal. Take, for instance, Aquation, the new Freshwater Access Game from the Smithsonian Institute that’s designed to…