< Back to Blog jennifer javornik February 13, 2019 // Filament Staff Jennifer works with people from all over the globe who potentially want to work with Filament to make games, simulations, and VR and AR experiences that make an impact. She helps them understand what Filament can do and how we do it.
edtechgamebasedlearningk12 Game-based Learning, History, and Authenticity At Filament, we believe that game-based learning has the power to change the future for the better. We also are delighted to be in the present, to see all of the new and emerging ways that game-based learning is making a meaningful impact on the lives of students, workplaces, and learners across the globe. While…
edtechgamebasedlearningk12social-emotional-learning Research Roundup: Game-based Learning and Social-Emotional Learning Game-based learning and social-emotional learning are the perfect pair! As more and more research emerges on the benefits of both, it’s becoming increasingly clear that combining these two approaches can lead to incredible outcomes for learners of all ages. In this research roundup, we’re exploring the latest studies on the intersection of game-based learning and…
edtechgamebasedlearninggamedesigngamedevhowtoproductionstaffinsights Alpha, Beta, Gold: A Commitment to High-quality Game Development When I talk to prospective clients, I always try to KIJF (keep it jargon free). That being said, there are a few terms that are just helpful to know. In this post, we’ll look at each of the three release phases that make up a typical game development project with us: Alpha, Beta, and Gold…