< Back to Blog jennifer javornik February 13, 2019 // Filament Staff Jennifer works with people from all over the globe who potentially want to work with Filament to make games, simulations, and VR and AR experiences that make an impact. She helps them understand what Filament can do and how we do it.
gamebasedlearningk12roboco Filament Games Podcast | Season 4 Episode 6: FIRST’s Mission with Chris Rake In case you didn’t know, we just wrapped up our second FIRST Global RoboCo Challenge (FGRC) with our friends at FIRST Global. We’ve been collaborating with FIRST since 2021 to create RoboCo, and back in late 2021, we hosted the inaugural FGRC, bringing digital robotics to 37 different teams around the world. We’re proud of…
engineeringgamebasedlearninggamedesigngamedevproductionstaffinsights Educational Game Development Best Practices: Data Strategy and Confidentiality Data Strategy There are two categories of data that we think about when building games. Telemetry is data about how the user experiences the game. This may include timing information, content exposures, correct/vs incorrect responses, and other key interactions that allow stakeholders to make inferences about the user’s skill mastery and app usability. Telemetry is…
edtechgamebasedlearning Top Game-Based Learning Conferences to Attend in 2021 Calling all educational gaming enthusiasts! Join us for a roundup of some of our most-anticipated game-based learning events coming 2021.