< Back to Blog kellie lu April 7, 2022 // Filament Staff Kellie breaks down game genres and reassembles them elegantly. Her player-driven design is informed by backgrounds in psychology and creative writing. She loves world-building, crafting, and games where teammates support each other.
esportsgamebasedlearningstaffinsights NASEF and the Rise of Scholastic Esports Here’s a trivia question for you: what do Starcraft, Super Smash Brothers, League of Legends, Minecraft, Fortnite, and K-12 have to do with eachother? via GIPHY Answer: It’s Esports! Poised to reach a value of $5B by 2028, the global esports market is expanding rapidly, particularly as viewers increasingly looked to their screens for entertainment…
adultlearningedtechgamebasedlearninghealthcarek12stem What’s New in Game-based Learning – October 2021 Oh, hello. via Giphy What was that? An intangible voice whispered through the leaves and asked, “what’s new in game-based learning?” We’re glad it asked. Read on for less boos and more news! Bringing STEM to Students with Mobile Technology (EdTech Magazine) A lack of access to higher-level STEM courses for K-12 students is a…
gamedesigngamedevhowtostaffinsights Writing a Game Design Document Your Team Can Actually Use *claps hands together loudly* “Alrighty, who’s ready to read my 30-page GDD that I spent the last two days writing?!” Yeah, me neither. I’ve seen a number of game design documents get out of hand and become a chore to maintain and read. They end up looking more like a wall of text than a…