< Back to Blog kellie lu April 7, 2022 // Filament Staff Kellie breaks down game genres and reassembles them elegantly. Her player-driven design is informed by backgrounds in psychology and creative writing. She loves world-building, crafting, and games where teammates support each other.
adultlearningedtechgamebasedlearning Game Jams, Hackathons, and Speed Runs: Why Rapid Iteration is the Future of Workplace Learning If you’ve spent any time in game development, you probably know the thrill of a game jam – an intense, rapid-iteration event where developers race to build a playable game in just a few days. But game jams aren’t just for game devs anymore. Across industries, companies are adopting high-speed, high-intensity learning models inspired by…
edtechgamebasedlearninggamedevhowtoresourcesstaffinsights Teach Yourself to Code for Free In case you haven’t checked our careers page lately, we’re doing a lot of hiring. One thing has become increasingly apparent throughout this process – the world (and specifically Madison, WI) needs more coders! Now, we’ve already shared our thoughts on how to apply for game engineering jobs, but maybe you’re totally new to coding and…
aredtechgamebasedlearningk12vr Essential Online Communities for AR/VR Educators As a leader in the educational games development space, our team has a particular affinity for all things AR/VR for education. For years, we’ve championed the value of virtual reality as a powerful tool for learning, developing high-quality immersive titles like Breaking Boundaries in Science and RoboCo while simultaneously publishing dozens of augmented and virtual…