< Back to Blog kellie lu April 7, 2022 // Filament Staff Kellie breaks down game genres and reassembles them elegantly. Her player-driven design is informed by backgrounds in psychology and creative writing. She loves world-building, crafting, and games where teammates support each other.
edtechgamebasedlearning Educational Games and AI (Part 2) We’ve been writing for a while now about how the future of game-based learning is upon us with tools such as VR and AI. via Giphy Whether AI is aiding teachers with assessments and cutting down on grading time, or helping to make education more accessible to all with tools such as AI tutors, or…
edtechgamebasedlearninggamedesigngamedevhowtok12staffinsights How to Design A Student Game Design Competition Our community of educators continually tells us that students are eager to learn about game design and coding. One way to provide students with game design experience outside of the classroom is to host a game design competition. The competition doesn’t have to be large in order for students to get an in-depth look at…
aredtechgamebasedlearninggamedevhigheredinterviewvr Meet the Expert: Virtual Reality Artist Adam Blumenthal We recently connected with Adam Blumenthal, a veteran of the virtual reality space, to discuss the history and future of Virtual Reality. As Brown University’s Virtual Reality Artist-in-Residence and Virtual Reality Professor of Practice, Adam provides a unique and comprehensive perspective on Virtual Reality as a medium. Tell us about yourself. What’s your background? I’ve…