< Back to Blog kellie lu April 7, 2022 // Filament Staff Kellie breaks down game genres and reassembles them elegantly. Her player-driven design is informed by backgrounds in psychology and creative writing. She loves world-building, crafting, and games where teammates support each other.
edtechgamebasedlearninggamedesigngamedevinterviewk12production Game Spotlight: Race to Ratify (iCivics) To ratify? Or not to ratify? These questions serve as the core foundation of Race to Ratify, iCivics’ all-new learning game designed to teach players the core concepts of the ratification debate between the Federalists and Anti-Federalists as the United States ratified its Constitution. To celebrate the launch of Race to Ratify, we sat down with…
gamebasedlearninggamedevrobocostaffinsights Filament Games Podcast | Season 4 Episode 3: RoboCo Launch Party with Dan White Welcome back to the Filament Games Podcast! Today, we released a very special episode. To commemorate the November 3rd launch of RoboCo for Steam Early Access, we invited our CEO Dan White onto the podcast to chat with Brandon and Dan all about how RoboCo came to be, our partnership with FIRST, and what launch…
adultlearningedtechgamebasedlearninghealthcaretraining Filament Games and Healthcare We’re obsessed with the intersection of game-based learning and healthcare education…check out some of our past collaborations in the field!