< Back to Blog kellie lu April 7, 2022 // Filament Staff Kellie breaks down game genres and reassembles them elegantly. Her player-driven design is informed by backgrounds in psychology and creative writing. She loves world-building, crafting, and games where teammates support each other.
edtechgamebasedlearninggamedesignproductionresearchstaffinsightsvr Embodied Cognition and the Vital Importance of Play Greetings gentle reader, I would like to kick off this blog article with a quote from one of our fearless leaders here at Filament Games, Dan Norton: “Games-based learning requires that we look at the content and figure out if there are ways to embody that content in the act of play itself.” What I…
edtechgamebasedlearninggamedevlocal Event Spotlight: Play Make Learn Conference 2020 Play Make Learn 2020 – a conference focused on celebrating all-things making, gaming, and playful learning – kicks off next week on August 13, 2020!
adultlearningedtechgamebasedlearninghealthcaretrainingvr What’s New in Game-Based Learning – July 2020 Calling all game-based learning, serious games, and AR/VR for learning fanatics – check out our roundup of July 2020’s biggest news stories and announcements!