< Back to Blog lisa maeda May 16, 2023 // Filament Staff Lisa is a Japanese-American 2D illustrator with a passion for creating wholesome, educational media for kids. In her spare time, she collects washi tape, penpals, and enjoys visual novels.
engineeringgamedevmobilestaffinsightsweb Introducing unity3d-pixi In education, technology moves more slowly than in the consumer world. Institutions must eke all of the value out of their existing hardware, and even when they do make new hardware purchases, the hardware is still not requisitioned with games in mind. This means that when we are charged with building software that is accessible…
gamebasedlearninggamedesigngamedev Case Study: Games for Nonprofits We are driven by a mission to harness the power of game-based learning for a wide array of educational purposes. Over the years, we have had the privilege of collaborating with numerous organizations, including nonprofits, to create playful experiences that improve peoples’ lives. Today we’re highlighting one of our nonprofit partners – iCivics. Our work…
gamebasedlearninggamedesigngamedevguestauthor GBL Luminary Guest Post: A Logical Journey Through Game-Based Learning Filament Games stays connected to the scholarly side of game-based learning (GBL) through our GBL Luminaries Program. Academics in the Luminaries program work with our staff to maintain a healthy dialogue between game-based learning theory and practice through all-staff lectures and guest blog posts. Today’s GBL Luminary guest post is from Jodi Asbell-Clarke – Senior…