< Back to Blog lisa maeda May 16, 2023 // Filament Staff Lisa is a Japanese-American 2D illustrator with a passion for creating wholesome, educational media for kids. In her spare time, she collects washi tape, penpals, and enjoys visual novels.
edtechengineeringgamebasedlearninggamedevhowtomobilestaffinsightsweb Extending the Life of Your Flash-Based Video Game While there have been several waves of education video game development throughout the past 40 years, most of the games that have been developed in the first half of the last decade were built in Adobe Flash (now Adobe Animate). In fact, some say that the accessibility and capabilities of Flash made this most recent…
edtechgamebasedlearninggamedevresourcesstaffinsights FGP 9: Games, Game-Based Learning & Gamification Welcome to Episode 9! This week’s podcast covers exciting topics such as game-based learning trends from FETC & BETT and the differences between games, game-based learning, and gamification. You’ll also learn what snerfing is, what Dan would make with a 3D printer, and what it takes to earn points at Filament Games. Hot Topics in…
gamedesigngamedevstaffinsights Sid Meier’s Narrative Design: Part Two Looking for part one of our “Sid Meier’s Narrative Design” series? Check it out here! Situational choices encourage the player to look at their choice as a piece of a larger context – in other words, a good choice is more than the literal options in front of the player, but one that asks the…