< Back to Blog luke jayapalan February 13, 2019 // Filament Staff As a Game Designer, Luke works with clients and with Filament’s talented development team to find fun and effective ways to help players learn. Luke loves working on educational games because the wide range of subjects makes every game unique.
adultlearningcorporateedtechgamebasedlearninggamedesignhigheredk12predictionssimulationstaffinsightstraining The Robots Are Coming Kai-Fu Lee, author of AI Superpowers, recently predicted that “within the next 15 years, 40-50% of routine jobs in the US will be replaced by artificial intelligence.” In other words, by the time today’s kindergartners graduate from high school, employers will care little about automatable competencies. As the founder of a fourteen-year-old company, I have…
edtechgamebasedlearninggamedevhowtostaffinsights How to Get Awards for Your Learning Game Industry awards are a great way to create recognition and credibility around your learning game…check out our roundup of can’t-miss award opportunities!
edtechgamebasedlearninggamedesignstaffinsights Educational Games and Flow: The Science of Getting in the Zone What makes some games absorbing to the point that hours slip by unnoticed? For researchers and designers, the answer often lies in flow – a psychological state of full engagement that aligns challenge with skill. In educational games, flow isn’t just a bonus feature. It can be a driver of learning, retention, and emotional well-being.…