< Back to Blog miah dawes September 20, 2022 // Filament Staff In college, Miah learned UX design while pursuing a more technical IT degree. There she found her niche exploring user interactions in games and extended reality. She loves creating immersive experiences that help players have fun while learning.
gamedesigngamedevhowtostaffinsights Writing a Game Design Document Your Team Can Actually Use *claps hands together loudly* “Alrighty, who’s ready to read my 30-page GDD that I spent the last two days writing?!” Yeah, me neither. I’ve seen a number of game design documents get out of hand and become a chore to maintain and read. They end up looking more like a wall of text than a…
edtechgamebasedlearningk12localstaffinsights FGP3-6: Sun Prairie School District Today our dear friends Nate Grundahl and Annie Larson from the Sun Prairie Area School District stop by and chat with Brandon and Dan about their game-based learning program. They share their experience in rolling out a game-based learning programs, and offer helpful tips on how to get teachers onboard. Hot Topics in This Week’s…
adultlearninggamebasedlearninggamedesign Game Design Best Practices: Games for Adult Learning This month on the blog, we’re featuring a variety of topics related to educational video games and adult learners. Earlier, we talked to Quality Assurance Manager Brian Czech about his QA best practices for games for adult learners. For today’s blog, we interviewed our Chief Creative Officer, Dan Norton, about design best practices for adult…