< Back to Blog miah dawes September 20, 2022 // Filament Staff In college, Miah learned UX design while pursuing a more technical IT degree. There she found her niche exploring user interactions in games and extended reality. She loves creating immersive experiences that help players have fun while learning.
edtechgamebasedlearninghigheredk12vr Virtual Reality in the Classroom: 3 Real-World Applications Virtual reality is poised to radically change the way we learn – but what exactly does that look like? We’ve been following the state of VR in the classroom for several years now, even offering some of our own predictions along the way. Want a glimpse at what the technology-empowered classrooms of the future might look like?…
adultlearningedtechgamebasedlearningk12vr What’s New in Game-based Learning – November 2021 Be-leaf it or not, the month of turkey, pumpkin pie, and cranberries galore is upon us! And with every new month comes a new installment of What’s New in Game-based Learning, a cornucopia of noteworthy news from all around the world to keep you updated on GBL while you sip that PSL. Let’s get into…
adultlearningedtechgamebasedlearning Project Roundup: Professional Training Games by Filament Games Welcome or welcome back to the blog! In today’s project roundup, we’re showcasing some of the most exciting and innovative professional training games we’ve developed. As a leader in game-based learning, we’ve had the privilege of partnering with incredible organizations to create engaging, interactive experiences that drive real-world skill development and knowledge retention. In this…