< Back to Blog miah dawes September 20, 2022 // Filament Staff In college, Miah learned UX design while pursuing a more technical IT degree. There she found her niche exploring user interactions in games and extended reality. She loves creating immersive experiences that help players have fun while learning.
edtechgamebasedlearninggamedesigngamedevstaffinsights Accessibility Terms for Game Developers: A WCAG 2.1 AA Glossary Meeting WCAG 2.1 AA standards is a requirement for many game-based learning tools used in schools or public agencies, and compliance is a complex process. Even experienced developers and designers might come across terms like programmatic labeling or pointer cancellation without being clear on what they actually require. Fortunately, we’re here to help! This glossary…
edtechgamebasedlearninggamedesigngamedev How to Get the Most Out of Your Avatar Creator What gamer doesn’t love customizing their in-game character? VP Jennifer Javornik takes a closer look at the various elements that comprise a compelling avatar system!
edtechgamebasedlearningk12vr Visit Filament Games at ISTE 2018! The summer heat has finally arrived, which can only mean one thing: it’s ISTE season! ☀️ This year, we’re amplifying our presence with three unique opportunities to connect and check out our games. In Filament Games’ own Booth #1734, we’ll be offering visitors a chance to be among the first to try an early, in-development version…