< Back to Blog michael darling August 8, 2023 // Filament Staff From software engineer, to full-time musician, to game developer, Michael loves pretty much any hobby that involves making cool things. Except cooking, which has too many steps.
artdesigngamedevstaffinsights Speed Sketch! Natasha Soglin draws Carrie Ray-Hill Take a look behind-the-scenes as Game Art Team Lead Natasha Soglin draws Filament Games partner and iCivics Director of Programs Carrie Ray-Hill. We captured this video condensing Natasha’s 50-minute workflow and showcasing the skill and attention to detail needed to create art for a game studio. Sit back, relax, and watch as Natasha starts with a blank…
artdesignedtechgamebasedlearninggamedevk12mobilestaffinsightsvr A Look at Publications International’s VR Explorations 2018 Last year, we kicked off our partnership with Publications International in style by creating six VR experiences for their Virtual Reality Explorations book set – and they were an instant hit! ✨ One year – and a few other collaborations – later, VR Explorations is back with an all-new set of six books and accompanying VR apps: Food Science, How…
edtechgamebasedlearninggamedesigngamedevresearchstaffinsights The Importance of Feedback I’ve previously quoted Sid Meier who believes one way to think about game design is “a series of interesting decisions“. Besides game designers, there are a few other professions that obsess over human behavior with a particular focus on the choices we make; namely, psychologists and economists. They study phenomenon that expose flaws in how we…