< Back to Blog pattie umali November 16, 2021 // Filament Staff Pattie previously worked in study abroad and higher education. She nerds out on food and culture, fantasy and lore, cats, and world travel. She wants digital storytelling to be a primary tool for intercultural learning and cultural expression.
adultlearningedtechgamebasedlearningk12vr What’s New in Game-based Learning – August 2023 As we step into August and embrace the final days of summer, we’re excited to bring you a plethora of game-based learning content for K-12 schools preparing for a fresh semester. But before we dive into that, it’s time for another edition of our “What’s New in Game-based Learning” series! So sit back, relax, and…
edtechesportsgamebasedlearningk12 Resource Roundup: The Wide World of Scholastic Esports As we explored this month, scholastic esports are evolving into a powerful educational modality, connecting students with unique opportunities to build skills, simulate careers, and prepare themselves for the future. via Tenor This roundup is a compilation of all the incredible stories we’ve covered this month from the exciting and dynamic world of scholastic esports,…
edtechgamebasedlearninggamedevstaffinsights Challenging Systems I recently delivered a talk at the National Science Teachers Association entitled “Engagement Unlocked: Using Learning Games for STEM”. I began the presentation by disavowing the title because it suggests that, up to this point, engagement has been locked up and inaccessible in schools. That’s obviously not true. Yes, I remember having to memorize the…