< Back to Blog srivathsan prakash November 10, 2020 // Filament Staff After moving from design to engineering in college, Srivathsan finally gets to do what he loves at Filament: pull his hair out fixing bugs. Besides game dev, he likes to write rap, get outdoors, travel, and spend time with his favorite people.
adultlearningedtechgamebasedlearningk12vr What’s New in Game-based Learning – July 2022 Welcome to July, Filamentarians! We hope that the summer heat isn’t keeping you down, but if you need to cool off with some summer reading, you’re in the right place. It’s time for another segment of our highly anticipated monthly series, What’s New in Game-based Learning! If you happen to be new here and don’t…
edtechgamebasedlearninggamedesigngamedevhowtostaffinsightsvr Keeping STEM Real in Virtual Reality To get more people interested in STEM (Science, Technology, Engineering, and Mathematics), research tells us that there needs to be more diverse STEM role models so that all people can see themselves in STEM professions. Unfortunately, there is a tendency to focus on STEM stereotypes rather than STEM role models, and STEM stereotypes are everywhere. STEM…
gamebasedlearningk12staffinsights Nurturing Problem-Solvers Inside and Outside the Realm of Games (Podcast) How can we prepare students for the real world through game-based learning experiences? Our CEO, Dan White, recently joined the Shifting Schools podcast to discuss the future of learning games and the importance of focusing on 21st century skills and conceptual understandings in K-12 education. via Giphy Hosted by educators Jeff Utecht and Tricia Friedman,…