Webinar: Video Games and Interactive Learning Strategies for EDU Publishers

April 22, 2020
James LaPierre
Webinar: Video Games and Interactive Learning Strategies for EDU Publishers
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EDU publishers – interested in adding video games and interactive learning to your EdTech product portfolio but don’t know where to start? We’re here to help! Next week, we’ll be hosting a free webinar and Q&A session with our CCO Dan Norton and CTO Alex Stone, all about the educational advantages of game-based learning! 

At this session, folks can expect to:

👉 Learn about different strategies for incorporating games into your digital and interactive learning products or product mix
👉 Hear why educational games are excellent tools for in-class and distance learning
👉 Learn to differentiate high-value games that promote engagement and learning
👉 Discover how games can be a powerful assessment tool
👉 Understand how games need to meet the administrative requirements and management tools districts and schools expect in digital products
👉 Learn why Districts and Schools value educational video games

But that’s not all! In order to make this event accessible to as many folks as possible, we’ll be offering our webinar twice: Monday April 27th at 10AM CT and Thursday May 7th at 2PM CT. If you’d like to sign up, simply fill out this form and our team will get in touch with access instructions…we hope to see you there!


More game-based learning goodness from the Filament Games blog:

Digital Games for Remote Instruction
Working With an Educational Game Developer
Optimizing your HTML5 Video Game: A Case Study

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