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Abby Friesen

The Balancing Act: Including Others in Your Designs

Filament Games | Educational Game Developer

Designers, we are not the only ones with ideas and solutions. There is a careful balance we must maintain between designing features by ourselves and gathering the developer’s ideas and feedback. A game is a bajillion times better when it’s the combination of everyone’s creativity. It’s the kind of thing that’s obvious in theory but…

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