At this year's Games for Change Festival in New York City, our CEO Dan White took the stage for a 20-year retrospective on learning games and a candid look at where the field is headed. Drawing on two decades at Filament and a portfolio of more than 450 shipped titles, Dan traces how educational games have evolved through the wins and the missteps that shaped the way we build them today, then turns toward the near and distant future we're working toward. Watch the full session above!
Best practices for preventing motion sickness while maximizing learning outcomes.
Best practices for preventing motion sickness while maximizing learning outcomes.