Twenty Years of Reimagining Play Through Learning Games

August 10, 2026
Filament Team
Twenty Years of Reimagining Play Through Learning Games
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Current State of VR in Schools
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Best Practices from Early Adopters
The Future of VR in Education
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Meta Quest 2 & 3
Design Thinking
12+
Square Panda

Square Panda is collection of early literacy games developed with Square Panda that focus on letters, phonetics, and spelling. Players place physical letters into the Square Panda Playset to hear sounds and build words while completing challenges.

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Meta Quest 2 & 3
Design Thinking
12+
Superkids World

Superkids World is a WCAG-compliant literacy game developed with Zaner-Bloser that focuses on reinforcing early reading skills through independent play. Players explore a shared environment with familiar characters and complete mini-games to practice foundational literacy concepts for K–2 students.

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At this year's Games for Change Festival in New York City, our CEO Dan White took the stage for a 20-year retrospective on learning games and a candid look at where the field is headed. Drawing on two decades at Filament and a portfolio of more than 450 shipped titles, Dan traces how educational games have evolved through the wins and the missteps that shaped the way we build them today, then turns toward the near and distant future we're working toward. Watch the full session above!

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