< Back to Blog edtechgamebasedlearninggamedesigngamedevstaffinsights FGP2-9: Crafting a Game Narrative August 2, 2016 // Kat Shanahan Share this:Click to share on Facebook (Opens in new window)Click to share on LinkedIn (Opens in new window)Click to share on Twitter (Opens in new window) In episode nine of the Filament Games Podcast, co-hosts Dan Norton and Brandon Pittser dive into the concept of in-game narrative. We also learn one of Brandon’s darkest secrets, what happens when nuclear materials are missing in action, and how to handle griefing in an MMO. Hot Topics in This Week’s Episode Salt and Sanctuary Extra Credits: Classroom Metrics Planet Mechanic Classroom Study Stanley Parable Grim Fandango The Witcher
edtechgamebasedlearningpredictionsstaffinsights Learning Games in 2030 – Part II Curious what the future holds for game-based learning? CEO Dan White shares his predictions in Part II of his Learning Games in 2030 blog series!
edtechgamebasedlearningk12resources Resource Roundup: Free Learning Game Resources for Educators Get started with game-based learning for $0 with these free educational gaming resources – games, eBooks, online communities, and more!
artdesignedtechgamebasedlearninggamedevstaffinsights Creating Visually Stunning Educational Games Today, we’re breaking down our visual design process – offering a closer look at strategies for creating visually stunning educational games!