FGP 14: Chatting With Rich Halverson

Filament Games | Educational Game Developer

Welcome to Episode 14! Basketball fans rejoice! This week we chat with learning games researcher, Rich Halverson, about digital technology in the classroom and why he thinks basketball players are the best athletes in the world. Hot topics in this week’s episode include Elite Dangerous, Sid Meier’s Civilization: Beyond Earth, and Gems of War. “Many …

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Alternative Ways to Teach with Games

Filament Games | Educational Game Developer

Although school districts are implementing new mobile technology at a steady pace and the number of institutions interested in implementing devices is particularly strong, many classrooms in the United States still are not 1:1. If 1:1 isn’t on the horizon for you just yet, have no fear! There are a number of ways to use games …

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FGP 13: Dan, Dan, and Brandon

Filament Games | Educational Game Developer

Welcome to Episode 13! In FGP 13 our biggest fan, Dan White, joins us in the studio and shares his love of flanking games. We also discuss why we make learning games, how to make terrible things that are still good, and what it’s like to make games that improve people’s lives. Filament Games CEO …

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FGP 12: Mobile Games

Filament Games | Educational Game Developer

Welcome to Episode 12! This week we arrive at the end of our quest for a good mobile game. We also discuss why Filament hasn’t made more mobile games, why Brandon is a stock photographer, and what lead us to design a game about chickens on planes.  Hot Topics in This Week’s Episode Crashlands Coffee with …

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How to Conduct Playtests

Filament Games | Educational Game Developer

Making software–any software, whether it’s an app on your phone to help you manage your finances or a game for the Playstation 4–is hard. Making good software that doesn’t drive your users nuts is harder because you have to pay attention to something called usability. People have brains, and brains have limits in how much …

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FGP 11: Game Engines

Filament Games | Educational Game Developer

Welcome to Episode 11! In FGP 11, Brandon and Dan weigh in on the changes to Hearthstone and explore Amazon’s new game engine, Lumberyard. We also discuss unity vs. HTML 5, Brandon puts down his pitchfork, and we learn some super boring tidbits about Dan. Hot Topics in This Week’s Episode Lumberyard Getting the Most …

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FGP 10: Virtual Reality

Filament Games | Educational Game Developer

Welcome to Episode 10! Welcome to episode 10! In this episode we discuss the ins and outs of virtual reality and explore how VR could impact the classroom. Have a question, comment, or idea you’d like us to discuss? Get in touch with us via Facebook or Twitter and we’ll try to work it into …

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Yes, You Are a Gamer

Filament Games | Educational Game Developer

Sometimes video games get a bad rap. As a form of media, they’re often considered unserious, or childish, or any number of other negative descriptors implying that time spent on a video game is time better spent elsewhere. There is a stigma applied to games that is somehow more pointed and dismissive than the hesitations …

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5 Reasons You Should Be Using Games on Your School’s iPads

Filament Games | Educational Game Developer

Game-based learning is an incredible digital tool to introduce in the classroom, and if you’re an iPad-ready school, access to quality learning games is right at your fingertips. We’ve compiled five great reasons why (from the academic to the technological) you should make the most out of your iOS devices by using quality learning games. …

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