Filament Games Blog

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Success Story: McGraw-Hill Education

McGraw-Hill Education is one of the most successful and innovative educational publishers, and we’re honored to partner with them on Inspire Science. Earlier this year we worked with the team at McGraw-Hill to create a suite of four forward-facing science games designed to help teachers engage students and improve results in STEM education. Inspire Science represents…

Filament Games | Educational Game Developer

Speed Sketch! Happy Thanksgiving from Filament Games

We’re thankful for the organizations, educators, and administrators that have partnered with us to bring game-based learning to millions of students around the world. Throughout the course of the year we’ve had the pleasure of working with outstanding organizations such as iCivics, EkStep, and McGraw-Hill Education to create games that are used globally to teach civics,…

Filament Games | Educational Game Developer

How VR Changes Learning

If you’re like me, you can’t put a VR headset on without dreaming about the possibilities for learning. From a design perspective, VR affords the opportunity to place the learner in any conceivable environment, and more importantly, to make it interactive. That’s profoundly exciting. Filament has already completed its first educational VR project for a…

Filament Games | Educational Game Developers

Video: Who We Are

We’re often asked what it’s like to work at Filament Games. Our answers normally fall somewhere on a spectrum between “it’s amazing because we get to work with wonderful people” to “it’s rewarding because we create learning experiences that improve people’s lives.” To give you a more precise idea of what makes Filament great, we…

Filament Games | Educational Game Developer

Speed Sketch! Happy Hallowbee

It’s my favorite time of year! The leaves are turning, cinnamon and spices are a-brewin’, and I get to break out my infinity scarves and sweaters! There’s something cozy, innocent, and nostalgic about fall, from Back-to-School all the way through Thanksgiving into winter, and Halloween is no exception. I wanted to capture that essence in…

Filament Games | Educational Game Developer

Appealing to your Buyer with Games: Tips for Educational Publishers

As an educational publisher, you are most likely keeping a close eye on the digital educational publishing landscape and see that game-based learning is an important component of it. Whether you have already implemented game-based learning into your product strategy or are just starting to think about it, I encourage you to visit Digital Game-Based…

Filament Games | Educational Game Developer

Building Creative Practices: Holacracy

The last installment of this Building Creative Practices series talked about employing sound strategies for communication in the context of some common organizational structures and challenging dispositions. Since you’ve all read that article and are at this point colleague-whisperers and conjurers of consensus, I thought today’s installment could focus on an uncommon organizational structure – namely,…

Filament Games | Educational Game Developer
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