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Ready, Set, Play! RoboCo Playtests Now Online

Filament Games | Educational Game Developer

Attention all humans – RoboCo is now available for playtesting!

RoboCo gameplay montage

It’s Time to Play

As you may have seen already on Twitter and Discord, Roboco is holding playtests! From now until the end of 2021, players will get to experience the latest, most up-to-date version of RoboCo, and we couldn’t be more thrilled. There is also a possibility that these playtests will extend into 2022, but we can’t make those types of promises yet, sorry!

Our goals with these playtests are to: 

Test and Polish New Content

RoboCo has gone through many iterations since it was first introduced. In the last month alone, we’ve implemented a new scoring and property damage system. We’ve also updated the art and VR capabilities. Many players haven’t had the chance to experience these changes in-game yet, and we can’t wait to share them with you. 

Collect Usability Feedback

The purpose of a playtest is to make sure that players can, well, play the game. By taking part in these playtests, we’ll be able to see if RoboCo has any bugs that need squashing, learn if challenges are too easy or complicated, and so on. We can then make these fixes and updates before the game is released so that the game you see on launch day is as perfect as it can be!

Ensure That The Voice of the Community is Heard During Development

A big reason why we’re doing playtesting is because we want to know what YOU think of the game. A game is nothing without those who play it, and we want to make sure you enjoy playing RoboCo as much as we’ve enjoyed making it! The best way we can ensure that is by making you a part of the conversation. Regardless of which way your feedback leans, we want to know what you think about RoboCo’s design, environments, challenges, sandbox, and more. We’ll then do our best to make the right changes to the game before launch, so you’ll be an integral part of our development journey. 

How It Works

Players who choose to sign up will be randomly selected and assigned to a small, rotating group. We believe that this will give everyone an equal opportunity to experience the game and give their feedback to developers. We also liked the idea of giving you an opportunity to meet other players outside your friend circle! 

All you need to sign up is your Discord name, Steam username, and email address. That way, when it’s your turn to play, we can directly notify you!

The first invites go out in two weeks. If you want to be a part of this exciting moment in RoboCo’s history, make sure to sign up here.

For the latest news on RoboCo, follow us on Twitter, YouTube, and Facebook! You can also connect with other community members and us by joining our official Discord and Reddit. Don’t forget to add RoboCo to your Steam Wishlist!

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Let's Stay Connected!
Drop your email below to receive occasional and totally un-obnoxious updates from our studio!
Interests: