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Game-based Learning and Accessibility

Designing for accessibility means recognizing that barriers are built, not inherent. In digital learning spaces, the shape of those barriers often comes down to interface decisions, input assumptions, and who gets considered a default user. Recent shifts in the games industry suggest a broader awareness of this responsibility. From open-source sign language datasets to systemic…

Resource Roundup: Game-based Learning for Professional Skills

This month’s posts explored how game-based learning is being used to support professional skill development across education, training, and the workplace. From simulation titles rooted in real-world workflows to research-driven insights on communication and flow, each article highlighted a different facet of how games are helping learners build meaningful, applicable skills. Here’s the full roundup.…

Game-based Learning for Professionals

Some of today’s most engaging professional training tools don’t look like training tools at all. They look like games. But beneath their lush graphics and captivating interfaces, they offer structured, skill-based challenges drawn straight from real-world roles. The best of these simulators recreate tasks and mindsets, whether that’s the precise rhythm of a rail dispatcher’s…

Get Ready for the Future with Game-Based Learning

The future is knocking—and it brought its game controller. As AI, digital fluency, and soft skills climb to the top of every “future-ready” checklist, learning games are stepping into the spotlight as powerful tools for preparing students of all ages. Whether it’s teaching kids how to code, helping teens prep for college, or just giving…

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